Posts Tagged ‘Bravemule’

Entwined In Folklore: The Domovoi

By Adam Smith on January 21st, 2014.

Twine games come in many forms, from the autobiographical confessional to the surrealist equine Bildungsroman. I’ve never seen one quite like The Domovoi though, which takes on the role of a storyteller communicating directly with the player/listener. This particular tale is plucked from Slavic folklore and the actors are new to me, which made playing through the brief encounter a pleasant educational experience. It helps that the story is delightfully – if sparsely – illustrated, flickering with a glow that fits the setting and mood. And if your interest in Slavic folklore is minimal, you could always supply the most inappropriate suggestions possible to derail the storyteller’s flow.

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You Should Be Watching: Matul Remrit

By Adam Smith on March 13th, 2012.

Almost a year ago, Quinns told you that it would be a wise idea to read Matul Remrit, a collaborative storytelling effort from deep within the demented and ridiculous realm of Dwarf Fortress. He wasn’t wrong and now it falls to me to tell you to watch the latest installment. There are still bits of word-text on the screen occasionally so do bring your reading spectacles but this is a short film detailing the dwarves greatest battle yet, a tale of death, bravery and tragedy.

It’s a wonderful glimpse behind the number-crunching and complexity that illustrates why Dwarf Fortress is such an important game – it isn’t scripted, but it generates so many possible scripts. I wish I had the talent to tell my tales so well.

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You Should Be Reading: Matul Remrit

By Quintin Smith on July 1st, 2011.

It's Dwarves Vs. Heights in the ultimate crossover battle!

What makes Matul Remrit the Dwarf Fortress diary you should be reading? So many things. The fact that it’s a collaboration between a writer, editor, artist and musician. The bleak and deeply weird tone of it that could not be more true to the game (as opposed to Tim Denee’s stuff, which makes the game comparatively accessible). The glimmering quality of it.

I meant to post about it forever ago and evidently forgot, but I’ve just been jolted into action by their posting an update containing a 36,000 pixel tall comic depicting the fortress’ most epic battle yet. All that bizarre, abstract text? That’s taken from the game’s combat logs. Go read. And then use the links to the left of it to jump back to the beginning. This one’s worth your time.

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