Rock, Paper, Shotgun

Posts Tagged ‘breakaway games’

Behind C&C’s Iron Curtain

By Alec Meer on July 21st, 2008.

I’m faintly surprised to discover that the recent Command & Conquer 3 expansion, Kane’s Wrath, was not developed by the folks behind the love-it-or-meh-it parent game. KW was definitely a lesser product than its surprisingly splendid daddy, most especially in its humdrum campaign, plus I hear it was fairly heavy on bugs and imbalances (the latter being the reddest of rags to RTS Angries). But as it chronicled Kane’s most recent resurrection and continued the tale beyond C&C3, it was an important chapter in C&C’s convoluted, comical lore – so surely it needed Tiberium old-hands at the till? Apparently not.
Read the rest of this entry »

, , , .

16 Comments »

Search

Respond to our gibber

  • mondomau : “"That being said, I think the review is a little underhanded and more than a little unfair. " Why. Clarify, expound. So far all I ...” on Wot I Think: Gotham City Impostors
  • nootpingu86 : “I definitely have been left speechless by a game's aesthetics and SotC is a great example of it. Unfortunately for PC, the devs' aesthetics are ...” on The Sunday Papers
  • SiHy_ : “When it comes to portable gaming nothing beats Pass the Pigs. The game of champions.” on Cardboard Diaries: A Change Of Pace
  • williambraski : “I just heard about Face of Mankind the other day. Future sci-fi MMO. Probably crap, but f2p. Might try it out.” on The Fall Of Earthrise
  • Radiant : “Ah brilliant. They're selling double packs on Amazon uk. rook vs degrey and midori v setsuki. Worth picking up?” on Cardboard Diaries: A Change Of Pace

Browse the archive