Posts Tagged ‘breakout’

Suffer A Breakdown By Playing 17 Breakouts At Once

By Alec Meer on July 3rd, 2013.

owwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww

Of the games concerning the repeated hitting of blocks until they disappear, Breakout is surely the best. Sorry, Notch. If only there was some way to expand upon Breakout. If only someone had ever tried that. If only the Atari corporation had tried to monetise Breakout on an ongoing basis, instead of just releasing it then leaving it as a pure, untouched snowflake of gaming challenge.

Fortunately, an indie developer has done the hitherto impossible – modified Breakout. I know, right? His twist is an excellent, and painful one – each block contains another, smaller game of Breakout which must be played simultaneously with the ‘main’ game and any other activated micro-Breakouts upon being struck by the ball for the first time.
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Super-Duper Breakout: Caromble

By John Walker on May 29th, 2013.

Certainly the phrase “a modern Breakout” is one that appears far too often in the world of indie games. Generally it means the bat-n-ball game has ridiculous amounts of volumetric lighting, and none of the art of panache of an Arkanoid. But Caromble looks like it’s taking the “modern” part much more seriously. While seemingly true to the core concept of a sliding barrier-bat and a destructive bouncing ball, there’s definitely a lot more going on in this one.

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Bash Some Blocks For Free: Bashi Blocks

By Craig Pearson on January 12th, 2012.

A love that must never be spoken of
If there’s an episode of “Who Do You Think You Are?” focussing on games, you can expect to see a crying Peggle (in this scenario portrayed by actor James Ellis, if you can’t get your head around the concept of a game weeping on camera) wailing over black and white screenshots of Breakout, talking about how it never knew where it came from. There there, Peggle, we have just the thing to help you understand. Bashi Blocks is Breakout with a bit more oomph, and it’s now free.
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Squarepusher: Pixel Breakout

By Quintin Smith on July 23rd, 2010.

Reader Michael Cook sends word of Pixel Breakout, a teeny-tiny flash game which is both exactly what you’d expect and pleasantly surprising. For the 60 or so seconds it takes you to complete it, you’re pretty well rewarded. And yet now I am angry, because playing it’s reminded me of an old, freeware, overwhelmingly psychedelic Asteroids clone where everything you shot or touched exploded in a shower of pixels and tinny noise. I think it began with an A. Is that ringing any bells for anyone? It definitely deserves a post of its own.

EDIT: Spheres of Chaos! That was it. And I see Alec “Greasy Cheetah” Meer wrote about it a whopping three years ago, right here.

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For The Man With Two Brains: PongOut

By Alec Meer on November 28th, 2008.

A very silly, very Friday diversion that I’m mighty tempted to have another crack at when I return home blind-drunk from a chum’s stag do later tonight, solely for malcoordinated hilarity’s sake. It’s Pong. It’s Breakout. It’s Pong and Breakout, both controlled by one player – that’ll be you, then – at the same time. Yeeargh.
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