
When the Obsidian/Troika veterans Doublebear announced that they were making a Zombie-themed RPG, there was an immediate response in our comment thread. Namely, posting comments. It was then codenamed ZRPG. Now, it has a real name. It’s going to be called Dead State and we’ve got the first hard information, screenshots and an interview with head Doublebearer Brian Mitsoda.
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Posts Tagged ‘brian mitsoda’
A Blood Red State: Dead State Revealed
By Kieron Gillen on August 25th, 2010.
Obsidian Veterans To Make Zombie RPG: “ZRPG”
By Kieron Gillen on August 7th, 2009.

When chatting to lord of the vampires Brian Mitsoda and valkyrie warrior Annie Carlson during arranging their Gaming Made Me their post-Obsidian plans, they mentioned they were doing an indie-game. Which I decided to post another time, when there was more info. This week, they announced they were called DoubleBear and would be making an Indie RPG using the Age of Decadence engine. Which I decided to post about another time, when there was more info. And then they started talking about what their game was on the forum, being a freeform RPG with a zombie theme. And I decided to post about another time – another time called RIGHT NOW. All the currently available details beneath the cut…
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Gaming Made Me: The Return Of The Panel
By RPS on July 14th, 2009.

It’s been emotional. Now, over a week of frenzied nostalgia later, Gaming Made Me draws to a close with a final round-up of Developers and Journalists. From the former, Ed Stern, Brian Mitsoda, Annie Carlson, Dan Marshall and Simon Parkin. From the latter, LewieP and Simon Parkin. Oh no! Simon’s dual-classed, the powergaming twink. Recollections… go!
Interview Without A Vampire: Bloodlines’ B Mitsoda
By Jim Rossignol on April 6th, 2009.

A while back I posted about the tragedy of games like Vampire: The Masquerade – Bloodlines. Following that one of the original Troika team, writer Brian Mitsoda, got in touch to talk about the project. A veteran of Troika and RPG-devs Obsidian, he’s had plenty of experience in the words that make up videogames. What follows is a discussion of Bloodlines, Troika, dialogue, character design, and inaccurate porn geographies.
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