[Not much to say about this one, except that everyone who interviews Brian Reynolds pretty much falls love with him. He's an incredibly nice guy. Oh - embarrassing confession. Despite digging Rise of Legends, I've barely played Rise of Nations due to a really odd bug on the machine I had around the time. The game ran fine until the first blow was struck... at which point, it crashed. I suspect my PC converted to pacifism. Finally, this is a considerably expanded version from what was printed, as I had a load of transcript I've reworked in. Oh - and as the first paragraph makes clear, the interview was done circa the end of Rise of Legends.]

Sitting down with Brian Reynolds you can’t help but learn things. The cradle of Civilization? Not, as historians would argue, somewhere in Iraq but actually North Yorkshire. Well – not Civilisation, but Civilization 2 as Brian was crouched in a small rainy town in the North of England while making the venerable classic. But things change, and he’s now in a rainy, North American town at Big Huge Games putting the finishing touches to Rise of Legends. It’s the perfect time to talk about their previous triumph with Rise of Nations.
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