Posts Tagged ‘Brian-Reynolds’

Brian Reynolds Emerges Through Zynga’s Revolving Doors

By John Walker on January 30th, 2013.

Brian Reynolds’ choice to join the ranks of Zynga always felt like a strange one. The Rise Of Nations developer surprised many when he joined the less-than-lovely company in 2009 (yes – it really was that long ago), but now Polygon are reporting that he’s stepped out, blinking into the sunlight, a free man.

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Bittersweet: What Brian Reynolds Did Next

By Alec Meer on October 8th, 2010.

SCAREBEAR. Yeah.

There was a collective sigh of sadness from global strategy game gonks like me at the news former Firaxis and Big Huge Games big huge brain Brian Reynolds had thrown in his trad-gaming towel and joined Farmville and Mafia Wars outfit Zynga last year. Did this mean an end to playful, progressive and p-thoughtful strategy titles like Civ II and Rise of Nations?

What with Zynga being a pretty closed-doors kinda company – rarely talking to the media – there’s been very little word on exactly what lovely Brian’s been up to there. A talk at GDC Online a couple of days ago saw him make a rare re-entrance into the limelight and reveal that, even if some of us aren’t interested in the games he’s now making, he’s still putting a fair bit of thought into it.
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Making Of: Rise of Nations

By Kieron Gillen on November 16th, 2007.

[Not much to say about this one, except that everyone who interviews Brian Reynolds pretty much falls love with him. He's an incredibly nice guy. Oh - embarrassing confession. Despite digging Rise of Legends, I've barely played Rise of Nations due to a really odd bug on the machine I had around the time. The game ran fine until the first blow was struck... at which point, it crashed. I suspect my PC converted to pacifism. Finally, this is a considerably expanded version from what was printed, as I had a load of transcript I've reworked in. Oh - and as the first paragraph makes clear, the interview was done circa the end of Rise of Legends.]

Redcoat Riding Hood. That makes no sense.

Sitting down with Brian Reynolds you can’t help but learn things. The cradle of Civilization? Not, as historians would argue, somewhere in Iraq but actually North Yorkshire. Well – not Civilisation, but Civilization 2 as Brian was crouched in a small rainy town in the North of England while making the venerable classic. But things change, and he’s now in a rainy, North American town at Big Huge Games putting the finishing touches to Rise of Legends. It’s the perfect time to talk about their previous triumph with Rise of Nations.
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