Posts Tagged ‘Brilliant Skies’

It Came: From The Depths

By Nathan Grayson on February 19th, 2014.

Looks seaworthy to me, yep.

From The Depths certainly looks ambitious. I’ll give it that. It’s a naval first-person mermaidurer where you build all of your own vehicles and then fly/sail/submarine/hot air balloon them into battle. Oh, and it’s voxel-based, naturally, so expect mighty capital ships that look like they were assembled by children who’ve yet to learn their capital letters. That’s not necessarily a bad thing, but it has kind of become The Style Of The Time. To be frank, I’m more worried about how all sorts of disparate elements – detailed physics, a random world, construction of every vehicle you use, and “dozens” of co-op and competitive modes – will come together. Freeform building tends make things a bit tough to balance, after all, and there are so many things here. But then, perhaps that’s the point.

Read the rest of this entry »

, .

19 Comments »