Posts Tagged ‘Bukkit’

Minecraft’s Bukkit Mod ‘Ended’ By Dev, Continued By Mojang

By Ben Barrett on August 21st, 2014.

'Hang on, that's the wrong fucking shape! This is all wrong! Why am I squares?!'

The shockwaves of Mojang’s decision to begin enforcing their Minecraft EULA are still being felt. In a forum message posted earlier today, Warren “EvilSeph” Loo announced the discontinuation of Bukkit, the Minecraft mod designed to aid server management, citing both the EULA situation and a lack of support for the project in general (here’s a pastebin version of the original message).

Soon afterwards Minecraft lead Jens Bergensten pointed out that “the project was bought by Mojang over two years ago, and isn’t [Warren]‘s to discontinue.” Nathan “Dinnerbone” Adams, part of the original Bukkit team, then said that he would be taking over the project and updating it to the next version of Minecraft.

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Mojang Making Moves To Support Minecraft Modding

By John Walker on February 28th, 2012.

I'm now working on Spayed.

We’ve just had a note passed to us, under the door, that says Minecraft developers Mojang are about to announce the four main bods behind Bukkit have “joined ranks” with the company. Bukkit would be the Minecraft server mod that made running Minecraft servers so much easier, and enormously improves mod support on the server side. The plan is to have the same flexibility on the official Minecraft server. I barely understand what I’ve written, but this works better:

John: So will this mean that Minecraft will finally properly support modding?
Carl Manneh: Yes!

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