Posts Tagged ‘bundles’

Bundlebrag: Indie Gala 2 Now On

By Craig Pearson on February 6th, 2012.

Alec’s gone to a quiet place, to wash away the emotional stress of trying to keep up with bundled up charitable independent games. He’s using the sound of the seagulls to drown out the buzzwords of “pay what you want”, and “donation”, while I man up in RPSes montage gym. I just did seven squats and fought a bear to a double-knockout, all cut to Total Eclipse of The Heart. Now I’m ready for you, Indie Gala 2.
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A Better Mousetrap: Building Bundles Of Joy

By Alec Meer on January 9th, 2012.

Puppies! Image concept suggested by @mtrc

Bundles here, bundles there, bundles bally everywhere. Indie bundles are bloody fantastic: they help bedroom developers achieve the funding and awareness necessary to pull off truly great things, and they contribute to presenting gamers with a stronger alternative to heavily-marketed mainstream fodder. They’ve changed indie devs’ lives and they’ve brought wonderful new titles to the wider gaming public’s attention. On top of that, they’re helping to prove long-held idealistic theories of how to make money on the internet without the involvement of mega-corps and in spite of fears about piracy. But there sure are a lot of bundles, they sure are coalescing around a set formula, and that risks affecting the response to them. I want to see bundles blossom rather than stagnate, and I’ve had a chin-scratch about a few ways that might help to achieve that. To the list-mobile!
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