Posts Tagged ‘bungie’

Have You Played… Myth: The Fallen Lords

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

Before vanishing up its own Halo for the best part of a decade, Bungie tried its hand at real-time strategy. The first two games in the Myth [official site] series are splendid creations, with an almost unmatched atmosphere of war-weary exhaustion and dread. There are also superb dwarves armed with explosives that send body parts bouncing across the terrain.

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Is It Bungie You’re Looking For? Halo Patch Drops GameSpy

They can't tear you apart, space marines.

Halo may be cock of the walk on Xbox but though the first two games were ported to PC, the series never really took off round our way. The ports were wonky and, well, the idea of an enjoyable first-person shooter was less of a novelty on PC. Still, the first Halo has spawned a small but devoted fanbase on PC who were less than thrilled that its online multiplayer was facing the chop in the GameSpy server shutdown. Third-party tool GameRanger stepped in with a stopgap, but now creators Bungie have released an official patch ditching GameSpy.

It seems someone at Bungie was itching for an excuse to patch Halo, as that’s not all it changes.

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Don’t Know Why You Say Goodbye: Halo’s Multiplayer Saved

The tank won the shooting competition against Master Chief, but only just

Everyone, buckle up. It’s time to feel old. Here’s some history for you: Halo: Combat Evolved for PC has been up and running for nearly 11 years. Also, I had totally forgotten that it was handled by none other than Borderlands creator Gearbox back when they almost exclusively developed ports of games like Half-Life and, er, Tony Hawk’s Pro Skater 3. THESE ARE ALL TRUTHS, incontrovertible building blocks of the life you snooze your way through, blissfully unaware. Halo, however, was all set to get a halo of its own, courtesy of GameSpy’s impending closure. Fortunately, an Australia-based service called GameRanger has stepped in to save its online multiplayer at the last second.

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Bungie’s Destiny Not Destined For PC… For Now

It’s kind of a fantastic time to be a PC gamer, if you haven’t noticed. Pretty much everything of note is coming to our platform of choice, and also we get productivity software! Does it get any better? That does, however, make rare exceptions like Halo creator Bungie’s new (don’t-call-it-an) MMOFPS Destiny all the stranger. So why can’t the multi-million-dollar-banking mega-dev – dual-wielding newfound pseudo-freedom and a series not synonymous with Microsoft’s bawkes of eckses – pump out a PC version? “It’s complicated,” apparently. But there is hope, dim though it might be, for the future.

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Bungie: Destiny Not Ruled Out For PC

Bungie’s ambitious-sounding “sandbox” MMOFPS, Destiny, might not miss out on the One True Format after all, according to words spoken by writer and head of community Eric Osborne. In an interview with IGN he said:

“We haven’t said yes, and we haven’t said no… The more platforms we take on, the more work it ultimately becomes, and what we don’t want is to compromise the core experience on any platforms. We have a lot of people who play on PCs. We have a lot of appetite to build that experience. We haven’t announced it yet, but we’re looking forward to talking more about that kind of stuff in the future.”

So… do we want it? I really do like that concept art… But I am wholly indifferent to the CGI trailer, below.
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Mouse & Keyboard Still A Major Player In FPS Market

Those remarks seemingly made by Bungie yesterday, that no one plays FPS games with a mouse and keyboard any more, have led to some pretty silly debate. But it’s hard to get more peculiar than an article that recently appeared on Ars Technica. Titled, “Sorry to say it, but keyboard and mouse are losing the FPS market”, it not only rather helpfully highlights all the most common misconceptions about the PC’s place in the market, but rather brilliantly provides some compelling data to show just how significant a player the PC actually is. Let’s take a look.

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Destiny Not Coming To PC, Bungie Deny Reality

Obviously concept art, what with this not being on PC graphics.

Halo creators Bungie have announced the platforms for their next game, online shooter Destiny, and PC is not amongst them. With 360 and PS3 versions certain, and next-gen consoles hinted at, it would seem to make a certain degree of sense to release the game on the format most suited to online FPS. But no, because according to Bungie, of mouse and keyboard players, “Nobody plays shooters the way they used to… ’cause nobody wants to.”

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Halo 2 Multiplayer Peaking At 20 Players, Shutting Down


The PC version of the original Halo was actually pretty strong, all things considered. Fun fact: it was the first Halo game anywhere to have official online multiplayer. Halo 2, however, didn’t manage such a sterling performance. Mainly, it was meant to be Windows Vista’s killer app, and Vista – at least, at launch – just let people with a desire to kill. As a result of that exclusivity, Master Chief’s Covenant-bomb-giving-back-est adventure went largely ignored and was left to the ravages of time – which brings us to today. According to Microsoft, it’s now got 20 players. Yes, 20 – concurrently, at least. Unsurprisingly, they’ve declared it time to pull the plug.

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Bungie MMO “Not WoW In Space”

UPDATE: Bungie later back-tracked on this, saying that the comments were “a joke.”

Could we really be seeing the slow, painful and long-overdue rebirth of the MMOFPS in 2011? A panel at GDC suggest that we might be, as Bungie lead network engineer David Aldridge said that their MMO was an action game and also not “WoW In Space.” It’s the first firm evidence of the rumoured MMO title, and the idea that it could be a mature action game too is rather exciting. (Via IGN.)

With Planetside Next, Firefall, and others arriving this year, and the Bungie MMO and others starting to form in the years beyond, we might just start to get the massive shooter horizon we were promised in 2003. (Also, we should have a rather juicy story next week, which is relevant to this line of speculation. Stay tuned!)

ActiBlizz Financials Suggest Bungie PC Title

A slide from a recent financial conference revealed Activision’s big prospects for the coming years, and it heavily implicates the PC. We know there’s another Blizzard MMO on the way, of course, but there’s also Bungie, who Microsoft relied on to prop up the Xbox with exclusive titles over the past few years. There seems little doubt that Activision will be wanting a similar blockbuster from the studio, only this time Activision know – thanks to the money-printing monster that is Call of Duty – that they might as well bring it out on all platforms. Whether or not you give a damn about Halo, it’s worth remembering how ambitious the game looked when it was still a PC title. If Bungie still have those kinds of aspirations in them, things could get really interesting. This could be the biggest announcement in quite some time, when it happens. Any bets on it being the big reveal for E3 next year?