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Posts Tagged ‘Call of Duty’

Inevitable Call of Duty MMO Rumour

Posted by Kieron Gillen on November 20th, 2009.

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Yeah, this is totally blowing my cred from yesterday.
Yeah, this is the definition of people spinning out a story from very little, but Massively report the LA Time doing an article the LA Times did on MW2’s launch. Fairly standard fluff. Except at the end a source close to the company say that they’re considering an MMO. Which is an interesting idea, especially tied to news that a third company are now working on Call of Duty franchise games. Of course, “considering” is a word which means little. You’ve got a franchise like Call of Duty? You at least consider it.

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Wot I Think: Modern Warfare 2

Posted by Alec Meer on November 17th, 2009.

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A videogame has been released. Also, the Beatles have split up and Kennedy’s been shot. Hadn’t you heard?

I haven’t hurried, as such, to get my thoughts on this omnipresent game up on RPS, as it’s not like it’s going to affect anyone’s buying decision after all that hype and backlash, is it? But here they are now, after having had some time to digest and absorb now the shouting’s died down – for the singleplayer campaign, at least. Thoughts on the multiplayer will be along next week. Call of Duty: Modern Warfare 2, then. Probably one or two things to say about it, I’d have thought…
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Who’da Thunk It? It’s Only Modern Warfare 2

Posted by Alec Meer on March 26th, 2009.

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GDC continues to out-E3 E3 with yet another incredi-announcment. This time it’s Infinity Ward’s Modern Warfare 2. Note that’s not “Call of Duty: Modern Warfare 2″, just “Modern Warfare 2.” Which is an odd choice. Is it fear of “Call of Duty 5/6″ sounding too haggard and aged? Is it shame/annoyance at Treyarch’s entries in the COD lineage? Or is it because they want to save “COD 5″ for a different theme, as 4 was to CODs 1/2/3?

Anyway, atmospheric but possibly controversial teaser trailer beneath the digi-hurdle.
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Look On My Works, Ye Mighty…

Posted by Alec Meer on May 9th, 2008.

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Activision are the new kings of gaming hill, they claim – in America at least. They’ve just published their results for the last financial year, and, well, they’ve made lots of money. More than any other publisher. Primarily from Guitar Hero III and Call of Duty IV, by the sounds of it. Admittedly they’re number one for console and handheld, not PC, but we can surely expect their swollen coffers to impact their future PC releases.
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I Am A Coward

Posted by John Walker on March 26th, 2008.

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This is a short piece that originally appeared in PC Gamer, recalling a key moment in my gaming life. While playing Call of Duty I experienced something horrific. I survived a level by hiding. It was humiliating, and with Call of Duty’s emphasis on the cruelty of war, I felt broken. The piece was written for the Double Life section of Gamer, which adopts the voice of the character. Hence, it’s melodrama. But it captures an honest moment of horror in response to my own instincts. Have games affected you this way? Revealed your weaknesses, or made you feel wracked with guilt?

All’s not fair in love or war

The building in question.

My name is Alexei, and I am a coward.

I’m a conscript, and I don’t want to be here. This isn’t my war, this isn’t my battle, this isn’t something I ever asked for. I am not a soldier. I’m not interested in being a soldier. When I was a child, the other boys would spend their afternoons chasing each other through the woods, shooting each other with sticks, practising for this. I sat in my house, the door closed, and only occasionally looked out of the window. That was where I was happy. That is where I would be happy now. Now I’m being shot at by men who don’t know me, men who look exactly like me.

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Call of Duty: The MMO

Posted by Alec Meer on March 5th, 2008.

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Nazis FTW, etc. It’s only been raised as the faintest of possibilities so far, but it’s a fairly tantalising prospect. More so than a straight COD5, at any rate.

“When you think about other properties that we own and control like Call of Duty, and what would be the natural evolution of a property like Call of Duty into a massively multiplayer environment…how do you monetize that?”

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