Posts Tagged ‘Call of Juarez: Bound In Blood’

Call of Juarez 3 Is Proper Silly

By Alec Meer on April 27th, 2011.

The LAPD now hires actual cowboys, apparently

Must admit, I sorta miss the time before Call of Duty came up with the bright idea of dicking around with the era it was set in, swiftly leading to every other bugger giving it a shot too. Latest on this modernisation bandwagon is Call of Juarez, a series which so far has steadily carved away its most interesting aspects in favour of chasing that tasty, tasty mainstream tail. The third game/reboot is The Cartel, set in modern-day Mexico (much to the consternation of real-life local law figures, who feel that making light of an ongoing culture of violence may not be a good idea for the impressionable youngsters of Juarez), and it seems more determined than ever to snatch the attention of whatever it is that focus groups say today’s average gamer is. After having made do with CGIy stuff until now, here’s the game in action. Subtlety? We don’t need no stinkin’ subtlety. Read the rest of this entry »

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Call Of Juarez: Bound In Blood Demo Shootybangs

By John Walker on August 14th, 2009.

Call Of Juarez: Bound In Blood was released just over a month ago, but finally a demo has appeared. Declaring itself to be a truncated version of a full level, it gives a taste of the game’s core mechanics: the Concentration mode bullet time, the cover system, and a duel to test your quickdraw hand.

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“Questionable Moral Character”

By Jim Rossignol on June 19th, 2009.


Bombastic cowboy (six) shooter Call Of Juarez: Bound In Blood is out on the 3rd of July. Don’t expect the bible ‘n bullwhip zaniness of the original game, but do expect a solid shooter with loads of blood, guts, and carefully orchestrated set pieces. Ubisoft have knocked out one more trailer before release, which you can find below, and it’s probably one of the best trailers we’re going this summer. And that’s not just my unnatural love of cowboy tunes talkin’.
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Hands On: Call Of Juarez: Bound In Blood

By Jim Rossignol on April 30th, 2009.


This week I had a chance to play through the first few levels of an unfinished build of Call Of Juarez: Bound In Blood. My impressions of the forthcoming cowboy gunslinger meander hazily in the sunset below. (Cut to: distant jangle of campfire guitar on the prairie…)
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Impressions – Call of Juarez: Bound In Blood

By Alec Meer on April 1st, 2009.

The major surprise about Call of Juarez 2 is that the “Call of” turns out to be just as important as the Western-evoking “Juarez.” For while the first game was a bold melting-pot of stealth, exploration and apocalyptic Bible-quotation, it rather seems like this wants to be Call of Duty: Cowboy Warfare.
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It’s for you, Juarez: Call of Juarez: Bound in Blood

By Kieron Gillen on January 15th, 2009.

There's only room for one cowboy village people in this town.

A surprise, but a welcome one. I was one of the few reviewers who really enjoyed the ragged-but-enthusiastic Call of Juarez. And it appears that Techland (Ex-Chrome) are getting a second chance in Call of Juarez: Bound In Blood. Very few details are around yet, bar that it’s a prequel, you can play both brothers (hopefully keeping the dual-play structure of the first game) and it ranges between Aztec Ruins in South America and Civil-War era Georgia. We presume that means the American one, rather than the ex-Soviet one (Though that’d be one hell of a twist). Which Ex-Soviet states would you like to see a cowboy game set, readers? And while you think, you’ll find the press release beneath the cut.
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