Posts Tagged ‘Camelot Unchained’

Ex-Warhammer Online Dev Asks EA To Release SP Version

By Nathan Grayson on December 21st, 2013.

We belong in a museum!

Oh ho, the plot thickens! Or rather, it congeals from thin air, because I suppose there wasn’t much of a plot before this. EA yanked the cord on Warhammer Online’s servers (and then presumably bit it in half and bathed in its blood), and that was that. The end. Roll credits. But now a former Mythic developer who’s currently working on Camelot Unchained has revealed the existence of a single-player, server-free version of the sadly short-lived (by MMO standards) game, and he’s pleading that EA release it for history’s sake.

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Photo Finish: Camelot Unchained Officially Funded

By Nathan Grayson on May 2nd, 2013.

I was gonna use a more overtly 'epic' piece of concept art, but then I decided on this one because it's adorable.

Unlike a certain timelessly, soul-strokingly beautiful Mötley Crüe song, I’m quite sure that Kickstarter actually wants to stop my heart. All these near-hits and near-misses, each whizzing by like an 18-wheeler that decided, “Fuck you, I’m big, so I’m going to merge into your face.” Fortunately, Camelot Unchained landed on the joyful side of that particular coin, so it’s now officially official, pending, you know, its eventual completion in, like, five years. (Mark Jacobs and co are saying December 2015, but even that is a bit generous for an MMO.) For now, though, reach a gnarled hand past the break to pull words from the stone. Or the Internet, as it were.

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Mark Jacobs Explains Camelot Unchained

By Jim Rossignol on April 30th, 2013.


The Kickstarter to create a new Realm Vs Realm MMO successor to Dark Age Of Camelot has just two days left on the clock. They need three hundred thousand dollars at the time of writing. A tense time, then, for its lead Mark Jacobs. I spoke to the man behind Dark Age Of Camelot and Warhammer Online, and asked him about the story behind Camelot Unchained.
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Camelot Unchained Has One Week Remaining

By Jim Rossignol on April 26th, 2013.


The MMO hasn’t found itself with too much help from Kickstarter, but that could be set to change with the impressive crowd-flexing of Camelot Unchained, which has raised $1.4m, with a week left on the clock. I’ve been browsing over their updates and picked out a few things that they’ve revealed about the spiritual successor to Dark Age of Camelot’s game and world. Check them out below.

Inconveniently, I couldn’t embed the most interesting video, which is at the bottom of this post. It shows the tech demo for a thousand-player battle. Go take a look!
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Ping Arthur: Camelot Unchained

By Jim Rossignol on April 3rd, 2013.


How’s about for a mouthful of summation: “Camelot Unchained takes one part classic legends, adds a twisty little apocalyptic passage, and mixes in a whole batch of creativity to birth not just another “me and my WoW-clone”, but a unique RvR-focused MMORPG.” Hmm! What? Yes. It’s a new game by the man behind Mythic, Marc Jacobs (Dark Of Camelot, Warhammer Online), who is asking for TWO MILLION DOLLARS to make a new PvP-focused MMO. He’s already raised in excess of $600k on the first day, so I fancy his chances.

To the below for more on this happening.
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