Catachresis is a free horror game and you should play it as soon as you have access to a quiet, lonely room. You’ll know within five or ten minutes whether you want to stick with the story, and the whole thing takes less than an hour to complete. Terrible things are happening but, instead of jumping in your face and going ‘BOO’, the horrors reside in words and the gaps between them. It’s a side-scrolling adventure rather than a purely textual game, but most of the action takes place off-screen. This allows designer Cameron Kunzelman to suggest terrors both local and cosmic, and to toy with expectations. The writing reminds me of excellent British indie film Skeletons and the work of Charles Stross, a blend of humour, horror, paranormal investigation and bumptious bureaucracy.
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