Posts Tagged ‘Capcom make the best cinematics obviously’

Watch Dogs 101 Trailer Is Full Of All The Things

By Graham Smith on May 14th, 2014.

Watch Dogs scratches YOU behind the ear. With bad dialogue.

It doesn’t matter how many ASCII indie games I play, sometimes I have an itch only shite cutscenes can scratch. Sometimes I want to be told what to do. Sometimes I want to be told what to do by expensively animated, grumbly-voiced cartoons. Sometimes I just want to be able to lean back in my chair and let the game get on with it.

Thankfully: Ubisoft*. They’re releasing Watch Dogs on May 27th. I want to walk around its Chicago, hack its traffic lights, leap across its rooftops, burrow into my friends’ games and follow them around without them knowing. But I also want it to lead me by the nose, pointing me in the right direction with the pomp of big-budget cinematics. It’s comforting.

In other words, there is a place in my life for teenage fantasies writ large, and this nine-minute breakdown of every Watch Dogs feature is full of them.

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