A balanced game is a beautiful thing, but don’t we all have fond memories of some absurd imbalance? That build order, that shotgun, that map glitch. Competitive multiplayer games strive for balance even more than others, but it can sometimes be a bit sanitising. Craggly bits in games are interesting. How jolly pleasant, then, to see Capcom are making a new Ultra Street Fighter 4 mode more interested in fun than balance. Omega Mode will rework all 44 characters with different moves and abilities, making them feel new or, for some, like older versions of themselves.