Posts Tagged ‘Capcom’

Slash-o! Devil May Cry 4: Special Edition Released

By Alice O'Connor on June 24th, 2015.

What would make The Devil cry? I’ve always thought him more the sort to shout and rage and punch a hole in the kitchen wall, but after he storms out the house to the pub I can see him returning at 2am weeping and sobbing. “I can’t help myself,” he says. “I’ve got a problem,” his cracked voice lets out. “I don’t mean to hurt you. I’m sorry. I just… why those filthy apes? I can’t… what was wrong with me?” And god, you’re tired, you are so tired of hearing this, always the same.

But I bet he’d be well cheered by the action of Devil May Cry 4: Special Edition [official site], which launched last night. Next time he’s slumped in front of Songs of Praise, his claws digging deeper and deeper into the armrest, turn the telly over to that and watch his crooked smile lift.

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Gauge Fight: Street Fighter V Battle Systems

By Adam Smith on June 12th, 2015.

Unwrapping his birthday presents, M Bison was delighted that someone had bought him the purple Lava Lamp he wanted

The new Street Fighter V [official site] trailer is in two minds. It starts by introducing a few characters, which might lead you to believe you’re going to get some insights about the roster, but then it flips into explanations of the new V-Gauge and Critical Arts systems. The V-Gauge is a new addition to the series and sits alongside Street Fighter IV’s EX Gauge – it allows characters to perform unique counters and reversals, as well as “triggers” that are linked to character-specific abilities or buffs. Critical Arts are ultra-super-power combos. Ultra-super-power is also the title of the upcoming enhanced edition of Street Fighter V.

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High-Def Leech Monsters: Resident Evil 0 Trailer

By Alice O'Connor on June 8th, 2015.

When Capcom announced a remastered version of 2002 survival horror prequel Resident Evil 0 [official site] in May, they didn’t have much to show or even say about what’d be different. It’d obviously look prettier, right, but what else?

Now a new trailer and trickle of details reveal more of how it’s prettied-up. Capcom say the new version (which is also the game’s PC debut) will bring a 16:9 widescreen option, 1080p support, 5.1 surround sound, an option for non-tanky controls, and high-resolution textures created from scratch in the style of the original. Fancy that!

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Mega Man Mega Bundle: Mega Man Legacy Collection

By Alice O'Connor on June 8th, 2015.

I always enjoy Mega Man's look of dismay.

While the co-creator of Mega Man is busy making a new Mega Man in all but name, the platforming robot’s publishers are taking the easy option and re-releasing old Mega Man games.

Capcom today announced the Mega Man Legacy Collection, a bundle o’ the first six classic Mega Man games (no Mega Man X here) – their official PC debuts. They’re not doing nowt with ‘em, mind. The Collection will include a ‘Challenge Mode’ which Capcom say “remixes gameplay segments from all six games”. What that means, they don’t quite say, so let’s assume they’ve got in a bangin’ producer to reinterpret Mega Man as a vaporwave walking simulator.

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Spooky Voice: Resident Evil Zero HD Remaster Announced

By Alice O'Connor on May 26th, 2015.

Click to embiggen the boldest screenshot.

Biohazard 0, a poem by Alice O’Connor age 31

Biohazard
Do you cry, o hazard?
They call you a ‘Resident Evil’
Those nasty people
Then sneer that you’re ‘Zero’
But o hazard look at you now: a hero
You’re being redone by Capcom who make Devil May Cry which has a character named Nero.

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Grovel Before M. Bison’s Psycho Power In SFV

By Jem Alexander on May 20th, 2015.

At this point, most Street Fighter V [official site] character reveals are met with more relief than surprise as fans confirm the existence of their favourite fighters in the latest version of the game. M. Bison has been in practically every new edition since Street Fighter II and yet here we are, watching his addition to the roster be unvealed in a new trailer, as if it wasn’t already a sure thing. I mean, we’re not even 100% certain Ken will be invited to the fight this time. He will be though. Right? Right…

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Free Honda: Ultra Street Fighter IV Free Weekend

By Adam Smith on May 15th, 2015.

There was a period in the mid-nineties when Rise of the Robots and One Must Fall: 2097 were the only beat ‘em ups available on PC. Believing robotic participants to be the future of combat sports, Colin Computer, CEO of PC Incorporated, banned all fighting games containing living combatants. When it became clear that people might accidentally play Rise of the Robots in a two-game market, Colin was chased out of town.

Times have changed. Now you can play the latest Dead or Alive< ! and Mortal Kombat games and a whole lot more. And this weekend, starting right now, you can play Ultra Street Fighter IV for free through Steam.

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But Can He? Devil May Cry 4: Special Edition Stuff

By Alice O'Connor on May 13th, 2015.

The Devil may cry, but only if he has twenty bob spare. With Devil May Cry 4: Special Edition [official site] a bit over a month away, Capcom have been sharing more about the snazzed-up re-release of 2008’s demonic murderfest. A price, for starters: £19.99/24,99€/$24.99. A trailers and gameplay videos demonstrating new characters added to this release, for the main course. And for dessert, bless them, they’ve even bumped the PC release up a day to match consoles: June 23rd.

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From Zero To Nero: Devil May Cry 4 Special Edition

By Adam Smith on March 23rd, 2015.

KLONK

We might have missed out on the Definitive Edition of DMC: Devil May Cry on PC but the Special Edition of 2008’s Devil May Cry 4 is coming our way. It’ll arrive on June 24th, a few days after the console release, but will include all of the same goodies. Those goodies include a new “Vergil game mode”, allowing players to control Dante’s devilish brother, as well as a mode that replaces the original game’s controllable characters (Nero and Dante) with Lady and Trish.

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GFWL-B-Gone: Dead Rising 2 Switched To Steamworks

By Alice O'Connor on March 18th, 2015.

KICK!

You may survive a zombie bite, sometimes, if you hack off the bodypart they nibbled – you’ve got to beat the infection to your heart. Games have a little more time. Dead Rising 2 and its reimagine-o-follow-up Off the Record were born riddled with Games for Windows – Live, Microsoft’s nasty abandoned attempt to make PC games Xbox Live-y, but now they’re free.

As promised, Capcom have cut out GFWL and grafted on Steamworks in its place, though not without complications. To celebrate the switch, they’re holding a Dead Rising Steam sale too.
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The Buddy System: Resi Rev 2 Adds Local Co-op

By Adam Smith on March 3rd, 2015.

Without local co-op, there are no boybands. This is a boyband.

When Resident Evil Revelations 2 [official site] Episode One released without the local co-op feature that had been promised on the Steam Store page, I was outraged. So outraged that anyone in the same room might have heard a faint sigh if they’d been paying particularly close attention. It seems likely that Capcom were listening because they’ve added local co-op to the campaign and raid modes of the game, currently in the form of an open beta patch. For anyone who is still unhappy, “refunds are available through Steam”.

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Capcom Apologises For Resident Evil Co-Op Bungle

By Alec Meer on February 27th, 2015.

Hello I'm Ian Advertising Standards and I'mma gonna eat your faaaaaaace

You wouldn’t like our Adam when he’s angry. You wouldn’t like it because you can’t tell he’s angry. Capcom releasing Resident Evil 2 without local co-op support, despite publicly advertising the PC version of their latest zombie-botherer as having it, is the closest I’ve ever seen the lad to angry, and he was still as calm as Hindu cows. One day I hope we’ll rile him proper. Except now he’s even calmer, because Capcom have come out and apologised for their apparently “unintentional error.”
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Shambles: Resident Evil Revelations 2 Lacks Local Co-op

By Adam Smith on February 25th, 2015.

Alone in the dark

The Steam Store page for Resident Evil Revelations 2 [official site] has listed offline co-op as a feature since preorders began and continues to do so at the time of writing. But the game, now released, doesn’t support local co-op and, according to a statement Capcom have made to VgG24/7, it probably never will.

The PC version of Resident Evil Revelations 2 supports a variety of customisable visual settings and resolutions. The decision to prioritise a single local screen was made to ensure a stable user experience across a variety of different PC settings and devices.

PCs have too many graphics to support splitscreen.

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