Posts Tagged ‘Capcom’

Capcom Apologises For Resident Evil Co-Op Bungle

By Alec Meer on February 27th, 2015.

Hello I'm Ian Advertising Standards and I'mma gonna eat your faaaaaaace

You wouldn’t like our Adam when he’s angry. You wouldn’t like it because you can’t tell he’s angry. Capcom releasing Resident Evil 2 without local co-op support, despite publicly advertising the PC version of their latest zombie-botherer as having it, is the closest I’ve ever seen the lad to angry, and he was still as calm as Hindu cows. One day I hope we’ll rile him proper. Except now he’s even calmer, because Capcom have come out and apologised for their apparently “unintentional error.”
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Shambles: Resident Evil Revelations 2 Lacks Local Co-op

By Adam Smith on February 25th, 2015.

Alone in the dark

The Steam Store page for Resident Evil Revelations 2 [official site] has listed offline co-op as a feature since preorders began and continues to do so at the time of writing. But the game, now released, doesn’t support local co-op and, according to a statement Capcom have made to VgG24/7, it probably never will.

The PC version of Resident Evil Revelations 2 supports a variety of customisable visual settings and resolutions. The decision to prioritise a single local screen was made to ensure a stable user experience across a variety of different PC settings and devices.

PCs have too many graphics to support splitscreen.

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Wot I Think: Resident Evil HD Remaster

By Adam Smith on January 19th, 2015.

Originally released in 1996 and remade in 2002, Resident Evil is one of the giants of survival horror. This new release is the first appearance of the remake on PC and it comes hot on the heels of director Shinji Mikami’s return to survival horror. Far more than an object of historical curiosity, it’s a smartly designed and claustrophobic masterpiece.

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Dumbrella: Resident Evil Revelations 2

By Adam Smith on December 22nd, 2014.

The opening cinematic for Resident Evil Revelations 2 is below. Why am I posting an intro to a game that I’ll almost certainly never play? I think it’s because after watching it this morning, I moved from almost complete apathy to mild curiosity – I cannot imagine a single human being who would be the ideal target audience for this video. It suggests the game will contain all of the melodrama and convoluted corporate conspiracy nonsense that has accumulated on the series like barnacles on a hull, but will be entirely lacking in horror or humour. Unless you find the name ‘Barry’ particularly funny.

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Have You Played… DmC: Devil May Cry?

By Adam Smith on December 15th, 2014.

Have You Played? is an endless stream of game recommendations. One a day, every day of the year, perhaps for all time.

It’s a mark of how much I enjoyed ridiculously named reboot DmC: Devil May Cry that I’m absolutely gutted because there’s no sign of a sequel. It was the daftest game I played in 2013 and one of the deftest as well. Having alienated many fans of the series before release, by featuring a different brand of posturing pretty man than they were used to, Ninja Theory’s gloriously over the top romp seemed doomed to fail, but it’s a beautifully barmy concoction.

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Cross-Platform Punching In Street Fighter V

By Alice O'Connor on December 8th, 2014.

Hadoooooh! Ken! Ken, come look at how fancy this is.

When the announcement of Street Fighter V leaked on Friday, Capcom scrambled around trying to scour the Internet of all the grainy copies of a video which didn’t say much beyond: Street Fighter V exists, and is coming to PC and PS4. They’ve gotten around to announcing SF5 now though, a process which involves a new gameplay trailer and word that- ooh! It’ll have cross-platformer multiplayer across PC and PS4. That’s unexpected, that.

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Street Fighter V Exclusive To PC (And PS4, But Whatevs)

By Alec Meer on December 5th, 2014.

screencap from the trailer, so sorry for the TERRIBLE QUALITY

Dead or Alive: Lots Of Clothes And Yet Not A Lot Of Clothes isn’t the only PC fighting game news today. It seems Street Fighter V was accidentally let out of the Capcom bag a little early, replete with a trailer which comes across a little like a men’s fragrance advert.

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Resident Evil Remaster Arreiving In Janreuary

By Alice O'Connor on December 5th, 2014.

Now with more guts than ever.

Resident Evil’s Spencer Mansion mansion is looking better than ever in a new 1080p 60fps trailer for the Resident Evil Remaster. It’s come along way since is first appearance in 1996; other parts of Resident Evil haven’t. After chatting with a prettier-than-ever Barry, passing through a prettier-than-ever door, and exploring prettier-than-ever corridors, the prettier-than-ever Jill gets bitten by a prettier-than-ever zombie she couldn’t see because the fixed camera retreated back around a prettier-than-ever corner. Plus ça change and all that. But maybe I’m being a big grump; you’d want it to play the same, wouldn’t you?

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Game Dad: Resident Evil Rev 2 Barrying Up February

By Alice O'Connor on December 2nd, 2014.

Thanks, game dad!

It’s not easy, being a game dad – a gruff, burly, bearded figure whose parenting technique is heavy on slitting throats, kicking teeth in, shooting faces, and shouting. I can’t imagine how this works with mundanities like homework, chores, and teenage rebellion, but it seems to work out all right in apocalyptic scenarios. When your daughter/daughter figure is in trouble, a game dad’s gotta do what a game dad’s gotta do. Resident Evil comic relief character Barry Burton has been a dad all along, but a new Resident Evil Revelations 2 trailer shows he’s promoted to the gritty role of game dad. This also brings word of release dates for the episodic game’s chapters.

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Wacky Ultra Street Fighter 4: Omega Mode

By Alice O'Connor on September 25th, 2014.

Games is fun.

A balanced game is a beautiful thing, but don’t we all have fond memories of some absurd imbalance? That build order, that shotgun, that map glitch. Competitive multiplayer games strive for balance even more than others, but it can sometimes be a bit sanitising. Craggly bits in games are interesting. How jolly pleasant, then, to see Capcom are making a new Ultra Street Fighter 4 mode more interested in fun than balance. Omega Mode will rework all 44 characters with different moves and abilities, making them feel new or, for some, like older versions of themselves.

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Last Week, On Resident Evil Revelations 2…

By Alice O'Connor on September 11th, 2014.

Monster punx rule ok

Episodic gaming! Get the whole family in, crowding round the computer at 9 o’clock on a Monday night, excited to see how they’ll resolve last week’s cliffhanger. Did Wilfred…? And surely Fanny won’t…? Who swiped the Super Shotgun anyway? Oh, if only! Often it’s more like waiting for the next Only Fools And Horses Christmas Special, trying to remember if they were rich or poor last time, and who’s even still alive. Did Del Boy survive that fall through the bar? Was it all a coma dream?

Resident Evil Revelations 2 will be properly TV-episodic. Capcom have announced that they’ll release the spooky shooter in four weekly episodes in “early 2015″, which is quite novel and exciting.

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Steamy: Dead Rising 2 And Resident Evil 5 Ditching GFWL

By Alice O'Connor on September 9th, 2014.

Hullo gorgeous.

Splintered bones pierce greyed rotting skin. It shambles on, oblivious. It doesn’t notice organs falling out, skin sloughing. We may never fully understand what keeps it alive, if you can call that living. Poor old Games for Windows – Live. [The old switcheroo, we call that one -ed.] Capcom are planning to scrape the withered glands of GFWL out another three of their games, they announced yesterday. Dead Rising 2, its expandalone Dead Rising 2: Off the Record, and Resident Evil 5 are on the waiting list to have new Steamworks organs transplanted in place of GFWL “early next year”.

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Wot I Think: Dead Rising 3 Apocalypse Edition

By Alec Meer on September 5th, 2014.

Dead Rising 3: Apocalypse Edition is a game about killing zombies. Lots of lots of zombies, and then lots and lots more. Previously the series has been set primarily in a mall, but now it moves to a GTA-style open-world city. The clock’s ticking, and you – and anyone you can rescue – need to find a way to escape before Bad Things happen. There’s still time to play dress up and build your own mad weapons and vehicles, though. An Xbox One ‘exclusive’ last year, today it releases on PC. Here’s what I made of it.
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