Posts Tagged ‘Capcom’

Wot I Think: DMC – Devil May Cry

By Adam Smith on January 15th, 2013.

It is entirely possible that the graffiti is symbolising something. But what?

Devil May Cry: Devil May Cry is a reboot, designed by a new studio and starring a new character with an old (old) name. Dante’s back with a new attitude, a new haircut and a new voice. He loves the ladies but he really hates The Man, and when he settles into the rhythm of demon-killing and corporate takedowns, he’s surprisingly good company. Here’s wot I think.

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Jog Your Memory With This Remember Me Trailer

By Craig Pearson on January 10th, 2013.


The Forbidden RPS Chatroom of Mystery drew a blank when I mentioned that there was a new trailer for Remember Me. John in particular appeared to have a memory hole, and when he checked Capcom’s side he found no relevant information. He’s right, go to their site and search for the game. You’ll end-up back where you started. At first I thought he’d been brain-hacked, like the game’s star Nilin can do. Then I remembered living with him, and hearing him shout about forgetting to pick up his coffee mug after going into the kitchen to specifically make a cup.
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Resident Evil 6 To Reside (Evilly) On PC In March

By Nathan Grayson on December 18th, 2012.

In which Leon squares off with series most formidable villain yet: The Thing from 'The Adams Family'.

Capcom’s been taking its time with the PC port of Resident Evil 6, because that is what you do when people still mail you boxes of live leaping spiders on a daily basis in reaction to Resident Evil 4′s PC version. I assume this means it will be functional, and that I can finally stop illegally importing all these leaping spiders. Capcom, however, isn’t stopping there. Oh no. It’s also including all the features that traditionally accompany modern Steam releases. Does that shock you? Are you frightened and bewildered? Of course you are. We’re in spooooky territory, after all. And in the spookiest month of them all – March – no less. Details after the break.

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Street Fighter x Mega Man = Live Now

By Alec Meer on December 17th, 2012.

Hey, remember that time you told me I could have all your money? No? You definitely said it. Well, we’ll talk about this later. What about Street Fighter x Mega Man, the little blue guy versus assorted muscly types fan game made official by Capcom? You remember that, don’t you? It’s out now, all 33.8 Megabytes of it. Mega Man’s Megabytes! I don’t know where I’m going with that.
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Don’t Cry: DmC Definitely Coming To PC In January

By Nathan Grayson on December 14th, 2012.

If Dante ever poses in a way that could be considered practical or camera-friendly, that's when we'll know Capcom's truly lost sight of what the series is all about.

Oh we of little faith. When Capcom confirmed that a PC version of Ninja Theory’s DmC: Devil May Cry reboot was in the works, Jim was understandably skeptical about it taking the elevator up from hell around the same time as its console cousins. But Dante’s not like everyone else. He’s a rebel. He wears leather and makes snarky comments and gets branded a “sexual deviant” by news casters on a network named after a dinosaur. So naturally, his new game will come screaming onto PC whenever it damn well pleases. In this case, that’s next month. Hooray!

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Mega Man vs Chun-Li For Free On Your PC

By Alec Meer on December 10th, 2012.

those aren't the thighs you're looking for

I could probably tell you more about the prohibition era than I could about Mega Man games. Did you know that, on average, Americans consumed three times as much hard liquor while the eighteenth amendment was in place than they do now? And that there were getting on for 100,000 illegal speakeasies in New York alone? By contrast, I can tell you that I once played a Mega Man game on a friend’s GameBoy in the early 1990s and thought it was kind of hard.

Mega Man isn’t exactly a PC series, but nonetheless Capcom are releasing official retro shooty-platformers Street Fighter x Mega Man later this month, as a celebration of the series turning 25 and an apology for doing something or other I don’t really understand that made Mega Man fans upset. It features the little blue chap battling against similarly pint-size, 2D recreations of Street Fighter’s man-puncher’s gallery.
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DmC: Devil May Will Probably Be Released On Windows

By Jim Rossignol on November 21st, 2012.


As previously noted, Capcom have said that Ninja Theory’s Devil May Cry game, DmC, will appear on Windows. There’s no release date for that, of course, so it’s bound to be well after the January release of the console versions, but it gives me plenty of time (and reason) to link the backlog of videos that we have neglected. With Ninja Theory at the controls there’s good reason to expect this game to be a little different to previous outings – and Capcom purists are already making objectionable honking noises. And it’s looking not looking as ludicrous as the previous games, but it’s still pretty mad. (And I am not a fan of nu-Dante.)

Anyway, lots of gameplay footage below.
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Jim Wants To Show You Some Lost Planet 3

By John Walker on October 11th, 2012.

Jim! It's Jim!

No, not our Jim, although the similarities are uncanny. Though we suspect the Jim in Lost Planet 3 is based on our own Jim’s days when he used to run around with a camera on his shoulder, shooting at giant insects in icy wastelands. You can see a new nine-minute narrated walkthrough video below.

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A Better Bayonetta: Platinum Games Considering PC

By Adam Smith on September 25th, 2012.

this is the entire plot of God Hand

The first thing that should be said when considering the possibility of Platinum Games self-publishing on PC – and that is the exciting future we are considering this postnoon – is that the company no longer retains the IPs that were originated at Clover Studio, its ancestral home. Those IPs are Okami, GOD HAND, Viewtiful Joe, GOD HAND and GOD HAND. A wiser man than me can tell you why that’s a shame. They do own the rights to Vanquish though and Bayonetta, the game that Devil May Cry occasionally aspires to be, and there’s an abundance of talent and imagination at the studio. So, executive director Atsushi Inaba, take it away: “I was thinking – with our own money – about creating a PC title for Steam.” Do tell.

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Totally Recollected: Remember Me

By Adam Smith on September 24th, 2012.

Monday mornings are so unnecessarily bright and jarring

Piece together your memories of recent third-person action games. There might be some Assassin’s Creed in there, with the vertical running and the preposterous urban navigation. How about a change in pace courtesy of adventuresome puzzles, simple but functional, a break from the business of leaping, climbing, punching and kicking? The punching and kicking might well involve combos, the player character sliding and somersaulting from one enemy to another and acrobatically facing down overwhelming odds. There have already been large chunks of Remember Me on display and the latest video, shown at TGS, is all about the custom combos of an Arkhamic combat system.

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Capcom: Resi 6 Port Will Not Be Treated As ‘Trivial’

By Adam Smith on September 20th, 2012.

It seems like Resident Evil films come out more frequently than Resident Evil games these days, unless I’m ignorant of an Ada Wong visual novel spin-off series that’s only playable on digital watches. Capcom don’t seem concerned about matching the output of projected vomit though, at least not as far as PC ports are concerned, with Senior VP Christian Svensson stating on the company’s official forum that the Resident Evil 6 port will be taken seriously. “When they get treated as trivial, you end up with Resident Evil 4 PC”, he added. The full quote, explaining why no date for the release can be given yet, is below.

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Now You Remember Me, Now You Don’t

By Nathan Grayson on September 7th, 2012.

Now I will hurt your eyes with bright lights. TO DEATH.

The reason, of course, that the hypothetical “you” in this scenario no longer Remembers Me is that you’re unconscious. You were trying to chase hypothetical me down, I think, but then I used my cyberpunk Power Glove to overload your brain. Also, I did a bunch of flips and narrowly escaped a bullet-spewing helicopter at every turn. Seriously, we’re out of turns now, because I used them all up. So, in this hypothetical situation, who am I? You may be devastatingly shocked to find out that I’m the main character from Capcom’s Remember Me. Don’t let me blow your mind with this revelation, though. As evidenced by ten new minutes of action-heavy footage, that’d be very, very bad for you.

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Found: Fifteen Minutes Of Lost Planet 3

By Jim Rossignol on August 28th, 2012.

They're saying we copied Deadspace, the bastards. Oh god.
The Lost Planet games seem to divide people. They have their problems, it’s true, but there’s something in their native silliness and overwrought spectacle that I can’t help loving. Perhaps I am just a sucker for sci-fi catastrophe. Either way, it’s interesting to see just how Lost Planet 3 is dividing people, even fans of the original games, with the fresh cry of: “It’s all a bit frozen Dead Space.” Is that right? You can make some judgement of that for yourself, with fifteen minutes of the GamesCom demo below.
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