Posts Tagged ‘CAPY’

Rising From The Depths: Capy’s Below Coming To PC

By Craig Pearson on April 11th, 2014.

Actual staring eyes!

I wouldn’t be writing about Below on RPS if it weren’t coming to the PC, because in spite of the many, many, oh-so-very-many emails from marketers and PRs about iOS hidden object games (and the occasional moment of writer’s prerogative), this is mostly a PC site. So we haven’t mentioned Capy’s Below until now, because it was tied up in Xbox Xclusivity. That’s changed, as was revealed in a very elegant fashion in the trailer I’ve embedded yonder. I’m not going to spoil how they did it, because I think what they did was lovely and speaks to the game’s core adventurousness, and I want you to smile like I did.

And just what is Below? Well I’ve attempted to find out for you bel-, er, beneath. It’s not entirely clear.

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Wot I Think: Superbrothers: Sword & Sworcery EP

By Kieron Gillen on April 20th, 2012.

You got a Sword? You got a Sworce? Then let's GET IT ON.
Let’s be prosaic to begin with. Sword & Sworcery EP is the result of a collaboration between Superbrothers, CAPY and musician Jim Guthrie. It’s converted lovingly from its initial Apple phoney-paddy-thing format last year, where it was very well thought of. It’s a graphic adventure which stresses atmosphere and style over traditional puzzles. I like it. You probably will too.

I’m being prosaic, because I’m just about to go off on a 500-word micro-essay tangent. I’ll get back to Sword & Sworcery EP eventually. Trust me. And if you’re interested in the game, you better get used to that. You’re in journey-over-destination territory.
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