Posts Tagged ‘Carmageddon: Reincarnation’

Carmageddon: Reincarnation Ploughs Into Early Access

By Alice O'Connor on March 29th, 2014.

Meat is murder

While many retro revival Kickstarters dreamed of bring back old genres or broader old design philosophies, Stainless Games had a far more modest goal: mowing down pedestrians in several tons of murdercar. Two years later, it’s sort-of come true. Carmageddon: Reincarnation has now hit Steam Early Access at £19.99, giving an early taste of the vintage deathracer series’ thrills, chills, and bovine kills.

And hey, as it’s Saturday afternoon, why not ring in both the launch and settle into the weekend by watching a cute little Carmageddon cartoon? You’ll learn so much about friendship and viscera. Read the rest of this entry »

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Crowdageddon: Carma Reincarnation Cashes In

By Alec Meer on May 28th, 2012.

Note: this is not grafficks

Carmageddon Reincarnation has been successfully funded! Which could have been a headline over a year ago, as the bally project was happening anyway, but having just reached its Kickstarter goal that means it’s double-funded. Stainless’ driving and murder simulator currently sits on top of a $425,000 cash-throne with nine days left on the Kick-clock.

I’d be very surprised if it didn’t reach half a mill before closing, and if there wasn’t some sort of concerted push (new rewards etc) to make that happen. They’ve already claimed Mac and Linux versions will be on the cards if $600,000 is dinged. So, yeah. Hopefully this hugely increases the odds of Reincarnation being a great Carmageddon game rather than merely an adequate one. Well done, chaps, and best of luck. We’ll see you at Rezzed.

Below: lots of developers saying thank you, and some com-ed-dee outtakes from their initial KS pitch vid.
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Carmandgeddem: Stainless Talk Kickstarter At Rezzed

By Alec Meer on May 21st, 2012.

Remember, remember the 6th of Julember. For that is the date that the two-day Rezzed game show, orchestrated by Eurogamer with lots of help from the nerds at Rock, Paper, Shotgun, kicks off in my current home town of Brighton, UK. It’s also my girlfriend’s birthday, which means I won’t be at the show until Saturday July 7th. And that I will very sadly miss the most recently-announced session, Stainless Games talking about how they’re bringing back Carmageddon with the forthcoming Reincarnation, and how/why they’re using Kickstarter to do it. A public chat about crowdsourced game funding only makes sense in these rapid-fire Kickstarted times.
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Kickstarter Katchup

By John Walker on May 19th, 2012.

All of the money.

This makes sense as a thing to do. With so many gaming Kickstarters running, for games we’re genuinely interested to play, let’s have a look to see where they all are this weekend. The headline news is that Grim Dawn has finished its run, with just shy of double its target reached. Below you can catch up on Moebius, Xenonauts, Tex Murphy, and many more. And you can also note that almost all of them aren’t pledging to Kick It Forward, which completely sucks, so you should get in touch with them all and yell at them.

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Carmageddon’s Crowdsourced ReReincarnation

By Alec Meer on May 8th, 2012.

One of the tiers is called 'state of the fart'. Hmm. Hmm.

Hmm. I was under the impression that Stainless’ forthcoming Carmageddon reboot was in a safe place already in terms of funding, but nonetheless they’ve added their game of pedestrian slaughter and hyper-aggressive future-racing to the infinite ranks of Kickstarted development. The internet’s been enormously happy about the news today, which puzzles me slightly as it’s not like the game wasn’t going to happen without crowdsourcing.

So, yeah. Carmageddon Reincarnation is happening. Again. And this time you can pay for it before rather than after development is completed! It’s up to $40k of its desired $400,000 at the time of writing, though $10k of that comes from just one backer who’ll be flown to the UK and have their likeness applied to an in-game character. $10k! Christ. Mere mortals, meanwhile, will receive a copy of the game for pledges starting at $15. And, y’know, other rewards for larger payments. Don’t make me explain this again.
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Editing The Eagle: Carmageddon Remake’s First Screens

By Alec Meer on March 5th, 2012.

car wot goes fairly fast but most of all violently

It’s entirely possible we’ll have to wait another 12.7 thousand years for Carmageddon: Reincarnation to roll its spiky, organ-splattered wheels this way, but we’ve waited this long already so a spot of extra patience before we can massacre pedestrians with weird cars isn’t going to hurt.

At least we finally have a first peek at roughly what the game will look like. Above is one of the proposed redesigns of classic Carma car The Eagle. That is in-game, albeit a “very, very early prototype” of Reincarnation – apparently the rendering engine’s already been replaced since then. More below.
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Interview: Carmageddon’s Comeback

By Alec Meer on July 25th, 2011.

I was a typically world-hating, violence-lovin’ teenager during the early 1990s, and that means I’m as pleased as the next man-child that ultra-sadistic racing/pedestrian-splatting game Carmageddon is finally, finally due for a comeback next year, with a new game called Carmgeddon: Reincarnation. Having rescued the rights from the ashes of publisher SCI, original developers Stainless Games are back at the helm. Here, I chat to Stainless co-founder Neil Barnden about what took ‘em so long, whether or not they’ll be changing the aesthetic and the humour for more modern times, how they nearly sued Los Angeles, whether they want to court controversy again and why they’re not bothered about the original games being on warez sites.
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It’s Official – Carmageddon: Reincarnation

By John Walker on June 1st, 2011.

A title means it's definitely real!

The Carmageddon reincarnation has been officially revealed. It’s called Carmageddon: Reincarnation, appropriately enough. (The website appears completely broken at the moment.) And it’s being made by the same team that created the original two games, Stainless Games.

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