Posts Tagged ‘carpe fulgur’

Carpe Fulgur Localising Trails In The Sky SC

By Jim Rossignol on September 9th, 2013.


Is it odd that we report on the localisation work of one specific company? Regardless, the fallout from their last couple of pieces of work – Fortune Summoners, Chantelise, and Recettear – seem to make up for any oddness in localisation reporting. The news that Carpe Fulgur are now converting Trails in the Sky SC into our Anglo-Internet language is wholesome news. The odd things is, though, this is the second chapter of the JRPG, and the first chapter is soon to arrive on PC without CF’s involvement.

Details below.
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Wot I Think: Fortune Summoners

By Brendan Caldwell on February 8th, 2012.

We tasked young master Caldwell with exploring the dungeons of Fortune Summoners: Secret of the Elemental Stone, the latest translated Japanese indie title from Recettear Anglifiers Carpe Fulgur. He returned with these words.

As the son of a shopkeeper in real life I know for a fact that helping out in the storeroom is not a magical experience. So Recettear, while jovial in spirit and generally compelling, didn’t appeal to me in the same way as it did others. In the storerooms of the non-digital world there are lots of cardboard boxes to tear apart and smelly bins to stand on in an effort to crush rubbish and make space. Once, there was a fist-sized hole torn in the wall by an errant RPG of a completely different nature. It was dreadful and there was rubble in the 10p mix-ups. But that’s Northern Ireland for you, and another story altogether.
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PSA: Fortune Summoners, Analogue Out Now

By Alec Meer on February 1st, 2012.

hurry, or they'll sell out!

Y U NO MENTION THAT [GAME X] IS OUT RPS?

COS WE HAV LIKE A MILLION TINGS 2 PLAY N POST ABOUT RAEDER K?

But: it is well worth observing Fortune Summoners – the latest release from Recettear and Chantelise Westernisers Carpe Fulgur – and Analogue: A Hate Story – the latest from Digital: A Love Story and Don’t Take It Personally dev Christine Love – both went on sale this week. Both are games that at least part of the Hivemind is very interested in, and we will be presenting some manner of opinion about them as soon as we can. We have not forgotten them. It’s just that we’ve been paid $3 million each by Eactisoft to only ever write about their releases and ignore all that indie stuff.

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A Wild Fortune Summoners Demo Appears

By Alec Meer on January 5th, 2012.

Notimeforanewscreenshotsorrysorrysorry

Just a quick one, as I’m supposed to be in the middle of cooking a curry and if my girlfriend catches me posting instead of chopping onions she’ll… WhatwasthatohgodI’mgonnadie.

Okay. Okay. It was only a passing seagull. Got to be speedy here. Side-scrolling RPG Fortune Summoners, the next translated Japanese indie game from Carpe Fulgur, now has an English-language demo. That’s here, at a svelte cost of 66MB. And its release date and price are newly confirmed as January 17th, 2012 and 25 USD/20 EUR/£16. Right, I need to slice some mushrooms before I get sliced up myself. Have fun!

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Interview: Chantelise, Fortune Summoners

By Alec Meer on August 12th, 2011.

Recettear merchants Carpe Fulgur recently released their second translated Japanese indie title, Chantelise, to the English-speaking world. The all-action dungeon-runner has been a little more divisive than its shopkeeping-centric predecessor, but it’s definitely picked up fans. Seems like a good time to chat to Carpe Fulgur’s Andrew Dice about the reception to the game, the debate over its difficulty, the argument around whether old Japanese gaming traditions such as painful low-health noises and repetition should be revisited, what the Japanese indie scene is like compared to its mainstream, and what to expect from project number 3, Fortune Summoners…
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Impressions: Chantelise

By Alec Meer on July 27th, 2011.

I’ve spent a few hours nuzzling up to Chantelise, the next Westernised translation/do-over of a Japanese indie title from noble Recettear chaps Carpe Fulgur. Because I appear to be pretty terrible at the game, a full Wot I Think is probably some days off. Meantime though, here’s some early impressions ahead of the release on Friday.

It strongly evokes Recettear while being absolutely nothing like it. Obviously much of that has to do with the love it/hate it/be a grown up and not be too fussed either way art style, but even beyond that a confluence of tone (via Carpe Fulgur’s extensive and breezily charismatic rewrite of the dialogue), references (many items bear similar if not the same names) and interface design paints this as a clear companion piece.
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Chantelise Demo, Chantelise Release Date

By Alec Meer on July 25th, 2011.

You tell those mushroom-thingies, girl

All of a sudden, we’re just days away from the next release from the merchants of Recettear. Chantelise: A Tale Of Two Sisters is, as is Carpe Fulgur’s M.O., a diligently-translated Western do-over of a Japanese indie title – in this case a dungeon crawler. Which means ACTION rather than COMMERCE.

Chantelise will finally be released later this week- the 29th, specifically. You can warm yourself up with a demo right now, however.
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Be Lucky: Fortune Summoners

By Alec Meer on July 4th, 2011.

Yes, I cut off the big eyes at the top to make sure you actually read the post

They’ve not even got out their second game Chantelise yet, but already Recettear‘s translator/Western publisher Carpe Fulgur have lifted the lid on project the third. It’s another translation of a Japanese indie game – this time being side-scrolling RPG/platformer Fortune Summoners: Secret of the Elemental Stone, which apparently has been something of a pet project for CF boss Andrew Dice. Have you heard of it? I haven’t. But then I haven’t heard of most things, like dinosaurs, cheese and the offside rule.
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Post Mortem: Recettear

By Alec Meer on January 17th, 2011.

Recettear, o Recettear. The out-of-nowhere translation of EasyGameStation’s Japanese indie shopkeeping/dungeoneering hybrid has done pretty well for itself, recently passing 100,000 sales with barely a whiff of marketing or promotion. While that’s just 10% of Minecraft’s paying userbase, it does proves that you don’t need to go mega-viral to make the creation and selling of indie games a plausible career choice. Given that milestone and given the recent announcement that Chantelise will be US translat-o-developers Carpe Fulgur’s next project, it seemed like a good time to chat to the team’s Andrew Dice about what happened, what he expected to happen, more about Chantelise’s when and why, and what game(s) they’re hoping to turn their attention to next. Go words!
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Earnings Call: Recettear’s Follow-Up Revealed

By Alec Meer on January 3rd, 2011.

Joyous tidings from Carpe Fulgur, translators/Western distributors of the ever-lovely indie shopkeeping game Recettear: they’ve only gone and sold 100,000 copies of the bally thing, without promotion or publisher and solely via digital distribution on PC. Oh, and they’ve cheekily revealed what the next Japanese indie title to pass through their Westernisotron will be…

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A Right Old Racket: Recettear Profits

By Alec Meer on September 29th, 2010.

Ding!

While the games industry at large continues to have a nice little a panic about declining retail sales and just a handful of games cornering the market, indie’s looking masterfully strong right now. Yesterday, we got a sense of how many money-hats Minecraft’s Notch gets to wear, and now we hear that marvellous profiteering/dungeoneering hybrid Recettear has “done what we barely hoped it would do.” I.e. sold a whole bunch, and given the folk at translator/co-developers Carpe Fulgur enough money in the bank to make this kind of thing their actual, honest-to-God jobs.
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