The demo of Recettear: An Item Shop’s Tale is one of the best things I’ve played in a while. A Japanese indie game pitching an RPG shopkeeper as the star… well, you can read all that in the last post. Given the slightly unusual nature of the project – it’s only available here thanks to a third-party translation company- I thought I’d chat to said translators about the why, how, who and what next. Interesting stuff – there’s this whole vein of (slick) indie gaming that we otherwise hear nothing about. Take it away, Carpe Fulgur’s Andrew Dice.
Why set up a business translating Japanese indie games? Love, profit, bit of both?
A bit of both, really. Should Carpe Fulgur prove very successful we do hope to take it beyond “just” indie stuff, although the Japanese indie scene is mournfully overlooked. There is a lot of what might be termed “naughty” content being produced by the Japanese indie scene, but it’s also where some of Japan’s future best and brightest are starting to make their mark and it’s almost criminal that localizers on this side of the pond won’t even give them a first look.
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