Posts Tagged ‘Castle Crashers’

Castle Crashers Crashes Into Steam

By Nathan Grayson on September 27th, 2012.

Staring laser eyes.

A month ago, The Behemoth announced that – after a mere four years – its co-op bashathon for the ages, Castle Crashers, would finally be getting a PC port. Naturally, I hurled an Xbox (not mine, mind you; that’d be wasteful!) out a window in glee, only to cease my celebratory smashing when I noticed a listed release date of “unknown.” Now, though, I can finally resume breaking things, because Castle Crashers has hit Steam.

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Castle Crashers Dev Hoping To Bring Next Game To PC

By Nathan Grayson on August 21st, 2012.

I honestly have no earthly idea what's going on in this screenshot.

Last week, I got excited and gush-puked all over this very website because The Behemoth’s Castle Crashers is finally crashing (in a good way, I mean) our most castle-like of platforms. And hey, it only took… four years to get here. For now, meanwhile, the paradoxically tiny developer’s next project, a co-op/competitive platformer called BattleBlock Theater whose main character is named Hatty Hattington (sold!), is only slated for release on Xbox. However, The Behemoth has told RPS that – if all goes according to plan – things won’t stay that way for too long.

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Smashing: Castle Crashers Finally Coming To PC

By Nathan Grayson on August 17th, 2012.

Omigosh, kitty!

It has been a very good day for castles and PC gaming – although one could argue that it’s pretty difficult to have a bad day when you’re a giant stone triumph of human ingenuity (unless you’re being besieged or demolished and replaced with a McDonald’s). First, we received word that Castlevania: Lords of Shadow 2 is in the process of whipping up a PC version, and now wickedly fun 2D smash-’em-up Castle Crashers is headed our way as well. For the uninitiated, it’s madcap sidescrolling co-op with copious poop jokes that are somehow endearing. I don’t fully understand why I love it, but I’ve learned not to question these things.

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