Posts Tagged ‘Castles In The Sky’

Wot I Think: Castles In The Sky

By Cara Ellison on October 14th, 2013.

Castles In The Sky, the debut game from indie studio The Tall Trees, doesn’t look like much. Its little pixellated window is like a peek into a giftbox you might find in an Edinburgh gift shop. A miniature boy is holding a little balloon as if framed on the wall of a childhood bedroom. The premise of this game is small too. In Jack’s email to me he’d tell me ‘It’s a videogame picture-book about a little boy who decides to leave the earth far below, and goes off exploring in the wide blue sky’. A picture book, I thought. I expected a pleasant story. I expected not much in the way of the trappings of videogame canon: that world we come from where a health bar happens, or where a collectible might demand our attention. Sullenly, I ran the game, and expected to like it, but not think anything further of it. But sitting down in an armchair just after dinner, I experienced the unlikely: what it is like to be proven wrong.
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