Posts Tagged ‘casual’

Doesn’t Sound Too Bad. I’ll Try To Stay Awake.

Ew, kissing!

When I was your age, videogames were called movies. If you hadn’t heard yet, there is to be a game of The Princess Bride. Well, a casual one at least. Licensing the IP for the movie, Worldwide Biggies have taken five familiar casual game ideas and matched them to the story of the movie. Details and video below.

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StoneLoops Of Jurassica

When Codeminion sent us details about their casual game, StoneLoops Of Jurassica, they informed us that,

“It’s dynamic, packed with explosions, powerups and pterodactyls. There’s constatntly some stuff breaking into pieces on the screen with over the top “kaboom” sounds and excited announcer voice-over. And well, it’s… fun :).”


Wait, do they think we’re the sorts of people who are easily entertained by noises and explosions? Well… we are. So there. Good work Codeminion!

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RPS Interview: PopCap on Casual, Peggle & Valve

I don’t need to do the maths to know that the game that’s been mentioned more times than any other on Rock, Paper, Shotgun is Peggle. While the gleeful pachinko riff might be our obsession, for casual gaming luminaries PopCap, it’s just one more horse [unicorn, surely – Ungulate Ed] in an already unbelievably successful stable. Riding a wave of cult credibility in the wake of Peggle’s strong association with The Orange Box, clearly this developer/publisher was someone we should chat to.

Below, PopCap co-founder and Chief Creative Officer Jason Kapalka offers a few insights into this quiet gaming giant – including their relationship with Valve Software, their approach to humour, the future of casual gaming, what to expect from upcoming sequel Peggle Nights and how they’re not, in fact, slathering, extreme-right warmongers.
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Indiana Moans

I always get a bit confused about Popcap. They’re a publisher, and they’re a developer. But not all the games that bear their name were developed by them. So I don’t actually know quite who’s ultimately responsible for Peggle, for instance.

This also means I get unnaturally excited when I see a new Popcap game has landed on Steam, such as the recentish Amazing Adventures: The Lost Tomb. This, surely, will be the perfect Friday afternoon squander. Perhaps this one will be of Peggle calibre? Ooh, play, play, play…
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Italian Stalling

Lord, I loves me that Peggle. In fact, I love it even more than I did a couple of weeks ago when I scored it 9/10. I increasingly wish I’d given it 10, if only because our resident misery John Walker would have become so angry about it that we’d have had to kill him.

So, seeing a new game from Popcap, the casual games publisher/developer responsible for Peggle, crop up on Steam excited that growing part of me that’s obsessed with brightly-coloured cartoon puzzle games that don’t make pensioners cower in fear. Venice Deluxe is its name (if there’s one thing to love about Popcap, it’s that it suffixes its every game with Deluxe, just because it can), and shooting shapes is its game. Read the rest of this entry »