Posts Tagged ‘C&C’

Community Conquers: C&C Online Salvages Multiplayer

The Command and Conquer franchise is almost twenty years old and it may already be on its last legs. The free-to-play Generals 2 had been rebranded as simply ‘Command & Conquer’ when EA decided to pull the plug and it’s all been quiet on the (formerly) Westwood front since then. Indeed, the cries of havoc and unleashing of time travelling, Tesla-faced dogs of war were almost silenced for good when multiplayer support vanished as part of the GameSpy cull. The community has stepped in though, with free servers for the five C&C games affected.

Read the rest of this entry »

General Admission: Command & Conquer Beta Early 2013

Blue draws my attention to a blogpost over at the Command & Conquer website. The game, which is free to play and seemingly distanced from the Generals 2 subtitle, is set to have “the longest running beta phase in franchise history”, beginning in the first half of 2013. I don’t think that “longest running” C&C beta means a great deal, it’d be surprising if the first free to play release didn’t have a lengthy beta. The post doesn’t contain much information about how the free to play model will be implemented, but it does come right out and admit the problems of previous games and then says it’ll all be ‘different’ this time

Read the rest of this entry »

Command and Conquer Single Player Hinted At

Construction Possibly Under Completion

The forthcoming Frostbite-powered free to play Command and Conquer sequel will be enjoying a single player campaign after all, as an interview by Polygon with Frank Gibeau, president of EA Labels announces, going back on the previous No-Single Player reveal. Or will it? It’s not actually that clear. Gibeau sounded perhaps a little defensive in his statement, talking more about fan reaction than detailing the actual game development. The relevant quote: “Does that mean it’s not going to have single-player? No, that’s something we’ve obviously heard loud and clear that is important to people.”

Is that official confirmation of a big story-driven campaign mode? No, that’s a confusingly worded, ambiguous double-negative.

Read the rest of this entry »

Impressions: C&C Tiberium Alliances

Sod this for a game of soldiers, I'm going back to C&C4. Yes, *that* bad.
Read the rest of this entry »

Red Alert Free

Do you see what I did there? Because ‘free’ rhymes with ‘three’ and… I’m so sorry. It was either that or an ‘In Soviet Russia, retro RTS downloads you’ gag.

Yes, the original Command & Conquer: Red Alert is now available for no-pennies, to promote the upcoming RA3 and to celebrate today marking 13 years of C&C all-told. Which seems an odd birthday to make a fuss over, but hey, keep it up. Let’s have C&C3 for free next year, eh?
Read the rest of this entry »

“Well What’s Happenin’, C&C Community?”

we were ruder about the video in our super-secret RPS chat channel

I hesitate slightly to post about this, as the last time I talked about C&C: Red Alert’s music and offhandedly mentioned that it had never especially moved me personally, I received a furious email from an Angry Internet Man about how I had zero music taste and should show some respect for what its composer Frank Klepacki had done for gaming.

Going on the below video, I suspect street-talkin’ Klepacki himself would refer to it as respec’, however. Here he is, “throwing a shout out” to his fans, who will be very happy to hear that he’s officially on Red Alert 3 soundtrack duties. Me? Well… oh, look over there – that dog has a puffy tail!
Read the rest of this entry »

Like C&C3, But With Better Water

Your attention, Comrades. Beneath the cut is the first trailer for Command & Conquer: Red Alert 3, which has popped up on the face of the internet like some sort of damned-pinko-commie-scum pimple outbreak just this afternoon (in Her Majesty’s Royal Imperial Commonwealth All That Is Right Time anyway – presumably it’s some godforsaken hour in the morning for ye Yanquis). It brings with it a release date of sorts – October, apparently.

What will immediately have fans squealing is the return of the original RA’s Hell March RA2’s Hell March theme, as composed by Frank Klepacki – who I believe now hangs his hat on Petroglyph’s, er, hatstand rather than EA’s, so presumably this is just a straight re-using. Never quite understood the fuss about RA’s music myself, but it’s perhaps reassuring that the game’s looking to its heritage so.
Read the rest of this entry »

The Staring Eyes of Natasha Henstridge

Which is my way of distracting you from the fact we’re linking to a lot of stuff we’ve written elsewhere today. This time it’s Alec’s review of Kane’s Wrath which PC Gamer have put on their electro-net-commuicato-think masters C&VG. In it he says things like… oh, go and read it. Now… I’ve reviewed it. Jim’s done it for someone else. Walker is clearly never going to play it. Sounds like time for an RPS Verdict.

Are You Or Have You Ever Been A Communist?

In just 11 days we all get to find out the secrets of Kane’s brain-hat, in the very goofy-lookin’ but presumably super-fun C&C3: Kane’s Wrath. Do we care? Well, we’d care a lot more if we weren’t thinking about C&C: Red Alert 3 instead. Armoured bears! New screenshots beneath the cut – sadly bearless, however.
Read the rest of this entry »

Red Alert: Now With Armoured Bears

Dick Cheney believes Russia is actually like this

Following yesterday’s shock-ish reveal, EA have let slip the dogs of press release, containing the first actual goss on Command & Conquer: Red Alert 3. Read on for alls we’ves gots so fars. Including pictures. Pretty, pretty pictures.
Read the rest of this entry »