Posts Tagged ‘C&C3’

Behind C&C’s Iron Curtain

By Alec Meer on July 21st, 2008.

I’m faintly surprised to discover that the recent Command & Conquer 3 expansion, Kane’s Wrath, was not developed by the folks behind the love-it-or-meh-it parent game. KW was definitely a lesser product than its surprisingly splendid daddy, most especially in its humdrum campaign, plus I hear it was fairly heavy on bugs and imbalances (the latter being the reddest of rags to RTS Angries). But as it chronicled Kane’s most recent resurrection and continued the tale beyond C&C3, it was an important chapter in C&C’s convoluted, comical lore – so surely it needed Tiberium old-hands at the till? Apparently not.
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Kane’s Wrath Trailer

By John Walker on January 24th, 2008.

Look, I’m out of my depth here, but are people really buying the Command & Conquer 3 add-on because they’re desperate to know what happens next in the cheesy-fun-time soapy story? Surely the appeal is the old-school strategy, while the FMV sequences provide dumbo morsels of entertainment between the reason for playing?

I guess I’m wrong, as EA are choosing to market Kane’s Wrath like this:


Gametrailers… our thanks IS NOT DEAD!

Gameplay footage? Meh. Mr Baldy’s in a grumpy mood! Oh, and her out of Species.

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Hey, I Didn’t Name It That

By Alec Meer on November 26th, 2007.

I’m a real sucker for stuff like this – playing a game with the rules turned off, pushing it as far as it’ll go until it breaks. This, somehow, never breaks. Command & Conquer 3 was incredibly stupid to start with, but playful mini-mod Command and Conquer Retarded knocks the last vestiges of grey matter right out of it. Everything is stronger. Everything is cheaper to build. Everything explodes a lot. Everything is, well, retarded. (I can say that safely when it’s the actual name of the mod, right? No? Er. Sorry.) There’s even hilariously awful new buttrock playing over the menus.

Quite silly: There’s now an Unholy Alliance option, which grants you access to the units of all three factions at once.
Very silly: Building a NOD defense turret? Instead of three guns, it builds six.
Extremely silly: the new Catalyst Avatar, which converts any vehicle to its side with a glance. It can conquer an entire enemy force in, ooh, ten seconds.

“I don’t care what I do to a game, as long as in the end it is the most fun experience possible”, says mod creator TheGunrun, who’s been cheerily bastardising C&C games in this fashion for a while now. He’s right, y’know. Balance? Symmetry? Pfft. RTSes need to loosen up once in a while, and when they do, they’re quite the party.

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