Posts Tagged ‘CCG’

Blizz-Card: Hearthstone – Heroes Of Warcraft

By Adam Smith on March 22nd, 2013.

PAX East is happening right now and even though I’m not there to watch people announce things on stages, I’ve recently discovered a magical portal that allows me to read about reactions to things that are happening on the other side of the world. Currently, the tiny aperture is bursting with words and letters, things like ‘CCG’, ‘Free to play’, ‘first’, ‘Warcraft’, ‘Blizzard’ and ‘oh…really? Oh’. It would appear that the denizens of whatever land exists at the other side of the portal are discussing the announcement of Hearthstone: Heroes of Warcraft, Blizzard’s first free to play game, which is a strategic collectible card game. Either that or they’ve all gone mad.

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Hordegaming: Minion Master In Beta

By John Walker on August 8th, 2012.

This is Quintin's front room.

If the number of them popping up on Kickstarter is anything to go by, PC versions of board games are likely to be increasingly common. As the blur between our Sunday interest and the weekday content increases, it only makes sense for the spirit of table top gaming to be ever better captured by PC. So maybe that’s something Minion Master can do, if BlitFlip live up to their words.

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Unfurled: Scrolls Alpha Starts Today

By Adam Smith on July 5th, 2012.

Mojang’s card combat game, Scrolls, enters its alpha state today, with a random selection of those who signed up due to receive email invites. Alpha accounts supply a full set of scrolls, access to the deck builder, a basic single player mode, multiplayer and a tutorial. That sounds like a decent amount of things to be getting on with. I’m hoping the single player campaign planned for the final release will be decent. I can’t be the only person who enjoyed the slightly wonky MicroProse Magic: The Gathering, with its huge, random maps.

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All Hands On Decks: Scrolls Alpha “Rapidly Approaching”

By Adam Smith on June 25th, 2012.

Scrolls, the collectible card game in development at Mojang, will soon be in closed alpha state and once stable enough will switch to a purchasable beta. The alpha will have AI opponents, allowing for the single player to test out his decks, but it won’t include the campaign mode, a world through which the player travels, picking fights to add new cards to his/her collection. Scrolls’ website has also been updated with the first footage of the game in action, which makes me think of a cross between Magic: The Gathering, HOMM and a two player version of Plants vs Zombies without the zombies or plants. It does seem to have tracks onto which creatures and powers are summoned though, and idols to defend at the end of those tracks. Watch it below.

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Occult Dealings: Cabals – The Card Game

By Adam Smith on November 25th, 2011.

I really wish this artwork heralded a post about an adventure game. It doesn't.

It’s been a long time since I played a collectible card game of any sort. I’ve always meant to play Mythos or the Cthulhu CCG because I enjoy being driven mad by unimaginable and blasphemous horrors, but I’ve never quite found the time. I have spent a little while playing Cabals though, which is free and has an occult theme. You can spend actual money to improve your deck but it’s also possible to earn better cards by playing. Fantastically earnest trailer below.

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