Posts Tagged ‘CCP’

EVE: Valkyrie Will Probably Sell A Million Oculus Rifts

By Craig Pearson on August 20th, 2013.


Remember that Eve Online Oculus Rift dog-fighting game that Brendan had a peep at in April? CCP were very coy about it, stating it that it was a prototype, and even hinting that it might never see a wider release. Well, it turned out when they were saying that they were also wearing Oculus Rifts, so we couldn’t see the winking that was going on. This is the biggest flaw of the Rift: the subtle interplay between journalists and winking developers collapses when you can’t see eyes. Anyway, CCP have realised this and set the record straight at Gamescom: it will be coming out, it’ll be released in 2014, and here’s a bloody trailer of EVE: Valkyrie.
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Eve Online’s Odyssey Is A Bit 2001

By Jim Rossignol on June 3rd, 2013.


Tomorrow sees the arrival of the latest Eve Online update, called Odyssey (still down due to DDoS at the time of writing). There are some big changes in the expansion, including changes to scanning, exploration, and storyline missions. It will also rebalance the availability of ice, which will cause miners some grief, and allows limited dual character training, which will make everyone happy.

They’ve taken an interesting approach with the features video, which you can see below.
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EVE Fanfest 2013: The Invisible Hand of EVE Online

By Brendan Caldwell on May 3rd, 2013.


One of the most fascinating and enduring things about EVE Online is the depth of its economics. The player-driven economy has got a full decade of history behind it, operating on its own strange breed of anarcho-capitalism. In Free Market economics, there is an idea called the ‘invisible hand’. This is the idea that the marketplace ultimately regulates itself, whether it wants to or not. But in EVE’s case, there are two such invisible hands. One guided by the players and the other hand – one which players barely ever notice – guided by CCP’s in-house economist, Dr Eyjólfur Guðmundsson (or Eyjó for short).
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EVE Fanfest 2013: Interview With A Space Philanthropist

By Brendan Caldwell on May 2nd, 2013.


I went to EVE Fanfest, where I mostly walked around pretending to be a real journalist. A lot of my time was devoted to finding one person: a space captain called Chribba. Talking to various EVE players, I soon discovered that this man was something of a celebrity in New Eden. Not only is he one of the most well-known players, but he is also possibly the most well-liked. Which is a strange thing to be in an MMO for which all the advertising focuses on being a treacherous dog and where most of the in-game celebrities are not famous but infamous. What made Chribba different? Was he really a philanthropist, like everyone kept telling me? Or was he simply a cunning master of interstellar diplomacy? I talked to him to find out.

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EVE Fanfest 2013: The Richest Man In Space

By Brendan Caldwell on May 1st, 2013.


“I’m looking for a guy called Chribba,” I said, and watched as the eyebrows of the other poker players rose. By all accounts, these were Bad People I was dealing with. Scoundrels, backstabbers, the lowest of the low. That’s right – EVE players. Everything I had learned about this incorrigible species of interstellar riff-raff had taught me not to trust a single one of them. EVE was the kind of game where you spent three years making a new best friend, only to steal all his money and crash his favourite space-Porsche into a moon. EVE is a game for villains. Which is why I needed to find Chribba so badly.

“Who did you say?” asked a well-dressed American to my left. He toyed gently with his poker chips and glanced at my press badge.

“Chribba,” I said, “Do you know him?” The three players in earshot began to chortle.

“Oh, yeah. Everybody knows him.”
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Eve Tenth Anniversary ‘Origins’ Video Is Nebulous

By Jim Rossignol on April 30th, 2013.


With Eve‘s consolebox tie-in Dust 514 appearing soon – and persistently defying sense with its failure to appear on PC (I give it six months before a PC announcement) – as well as the tenth anniversary of the game looming, CCP have started ramping up Eve things. One such promotional moment is a new video (below) which charts the origin on the Eve universe, as well as its future. It’s fascinating to see the game poised to expand into other dimensions of play, and it certainly has covered some distance in that decade.

Makes you wonder if it really could make it another ten.
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There Is Going To Be A TV Show About EVE Online

By Brendan Caldwell on April 29th, 2013.


Brendan again. I’m still stranded in Iceland at the EVE Fanfest, where I’ve just been told (haha not really I’ve known all day EMBARGO) that EVE Online is getting the television series treatment. This is partly to celebrate the tenth anniversary of the spaceiest MMO in space but it is also something that has been pondered for a long time, according to developers CCP. But here’s the interesting thing: The plot of the series, we are told, will be based on EVE players’ own stories – all those tales of treachery, money and backstabbing that have accrued in the EVE universe so far. Stories that even EVE-skeptics find intriguing.
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Eve’s Virtual Reality Dogfighting Is EVR

By Brendan Caldwell on April 27th, 2013.


Brendan here. I’ve been at the EVE Fanfest in Iceland and CCP, the kings of the popular make-money-and-kill-things-in-space genre, have been busy thinking up new ways to be a horrible, destructive starbroker. This time using Oculus Rift.
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EVE Fanfest Brings World Of Darkness Updates

By Nathan Grayson on April 27th, 2013.

A moon in Eve's universe, yesterday.

Space. It’s cold and uninhabitable without profoundly advanced technologies that keep our frail human organs from staging a whizzbang prison break right out our eye holes. Vampires. They’re all yucky and clammy and dead and stuff. Iceland. It’s… um, actually quite pleasant in many areas, though occasionally a bit nippy. So I guess staging EVE Fanfest in Reykjavik kinda works, especially since the Internet tells me it’s pretty dreary over there right now. I, sadly, am stuck in sunny, delightful San Francisco at the moment, but I do have some EVE and World of Darkness news for you. Specifically, WoD is slightly more existent than it was last year.

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Eve Timeline Thing Is Impressive Work

By Jim Rossignol on April 12th, 2013.


As Eve trundles towards is tenth anniversary, and I baulk with disbelief that it has really been a decade since I quit PC Gamer and spent the summer playing Eve and Planetside 1, CCP have started rolling out celebratory things, including a fantastic space timeline that illustrates the rich backstory of the game’s universe. I was never particularly invested in Eve’s fiction, but it’s impossible to deny the work that CCP put into it, with an encyclopaedia of short stories and even a few novels.

Ten years! I put in five. You can read about them here. I wish I could go back. I miss you, Statecorp.

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Super Best Friends! PC & PS3 Dust 514 Trailer

By Craig Pearson on March 29th, 2013.

The PC/PS3 dynamic for all to see. Run, you joypad warriors. Fear our function keys!

If you’re not a regular Eve Online player, and if you don’t own Sony’s LittleBigUncharted emulator, you might not be aware that the PC players of Eve Online can now drop orbital strikes into the free-to-player PS3 shooter, Dust 514. CCP have decided it’s time to trailerise such an event, so for 2m51s there will be some footage of a console game on RPS. Don’t worry, though. I got your back.
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After Ten Years, Eve Stands At 500k Subscribers

By Jim Rossignol on February 28th, 2013.


The subscription model is not dead, it’s just far away in space, Iceland, and Shanghai. Eve Online, which will be ten years old on the 6th of May, is the game that captured my imagination and attention for over five years. I miss it.
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One Accidental Jump Later: One Of EVE’s Biggest Battles

By Nathan Grayson on January 29th, 2013.

My relationship with EVE is like that of a cowardly romantic, too many cats on their tongue and butterflies in their stomach to approach the object of their affections. So instead, I gaze upon it from afar, hungrily lapping up whatever tales of its exploits happen to fall my way by total and complete happenstance – for instance, when I’m rooting through its garbage. So it is with the Battle of Asakai, which took place over the weekend. Nearly 3,000 players converged in the Asakai VI region of the Kurala constellation and proceeded to blast each other into glorious storms of space confetti for hours. And the cause? One silly, completely unplanned accident. Witness the madness in video form after the break.

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