Posts Tagged ‘ccp’

Eve Timeline Thing Is Impressive Work

By Jim Rossignol on April 12th, 2013.

As Eve trundles towards is tenth anniversary, and I baulk with disbelief that it has really been a decade since I quit PC Gamer and spent the summer playing Eve and Planetside 1, CCP have started rolling out celebratory things, including a fantastic space timeline that illustrates the rich backstory of the game’s universe. I was never particularly invested in Eve’s fiction, but it’s impossible to deny the work that CCP put into it, with an encyclopaedia of short stories and even a few novels.

Ten years! I put in five. You can read about them here. I wish I could go back. I miss you, Statecorp.

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Super Best Friends! PC & PS3 Dust 514 Trailer

By Craig Pearson on March 29th, 2013.

The PC/PS3 dynamic for all to see. Run, you joypad warriors. Fear our function keys!

If you’re not a regular Eve Online player, and if you don’t own Sony’s LittleBigUncharted emulator, you might not be aware that the PC players of Eve Online can now drop orbital strikes into the free-to-player PS3 shooter, Dust 514. CCP have decided it’s time to trailerise such an event, so for 2m51s there will be some footage of a console game on RPS. Don’t worry, though. I got your back.
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After Ten Years, Eve Stands At 500k Subscribers

By Jim Rossignol on February 28th, 2013.

The subscription model is not dead, it’s just far away in space, Iceland, and Shanghai. Eve Online, which will be ten years old on the 6th of May, is the game that captured my imagination and attention for over five years. I miss it.
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One Accidental Jump Later: One Of EVE’s Biggest Battles

By Nathan Grayson on January 29th, 2013.

My relationship with EVE is like that of a cowardly romantic, too many cats on their tongue and butterflies in their stomach to approach the object of their affections. So instead, I gaze upon it from afar, hungrily lapping up whatever tales of its exploits happen to fall my way by total and complete happenstance – for instance, when I’m rooting through its garbage. So it is with the Battle of Asakai, which took place over the weekend. Nearly 3,000 players converged in the Asakai VI region of the Kurala constellation and proceeded to blast each other into glorious storms of space confetti for hours. And the cause? One silly, completely unplanned accident. Witness the madness in video form after the break.

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Universe Collides: Eve And Dust 514 Merge Tomorrow

By Jim Rossignol on January 9th, 2013.

Yep, as CCP have detailed in this dev blog, after downtime tomorrow their console team shooter Dust 514 and their space MMO Eve will be a hybrid game, with players from both inhabiting the same world. CCP Nullabor explains: “…you will begin to see unfamiliar faces in local. They may look a little funny and talk about bizarre concepts such as tanks, grenades and “running around” but I promise they are as friendly as New Eden citizens can be and want to learn everything they can about this world you now both share.” Moreover, corporations are going to be able to employ Dust folk as mercenaries to fight over planets in factional warfare, and then reap the benefits. It’s a fascinating experiment, and I will fascinated to see whether it blossoms in the coming months. CCP still seem to be making a big gamble.

Lovely Dust trailer below.
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Merry Sausage-Swipe & A Happy Door Sniff From EVE

By Alec Meer on December 18th, 2012.

put it away, Claus

We are under siege. Each day this week, and inevitably over the next one too, our inbox is assaulted by endless press releases about in-game Christmas events, seasonal well-wishing from free-to-play titles we’ve never heard of and news of flash sales on sinister-sounding virtual currencies. I don’t know how we’ll cope. Well, I do – we’ll just ignore 99% of it. But one piece of festive gimmickery did manage to force itself past the steely defences of my intractably cynical brain. The below is EVE Online’s batshit crazy tidings of the season, and it includes pervy troll-men, Santa being murdered with a ray-gun, live-action Eve and authentic Icelandic mythology.
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Bounteous Additions – EVE Online: Retribution Now Live

By Nathan Grayson on December 5th, 2012.

This is what I imagine school buses will look like in the future.

I think I only truly became An Adult right around the time I first heard of EVE Online. Growing up, you see, the concept of space conjured notions of adventure, heroism, and utopia. The possibilities, my naive peanut brain figured, were endless. But time has a way of imparting essential kernels of wisdom upon even the most head-in-the-stars of youths – mainly, that people are complete jerks to each other. And so it is with EVE Online. Catapulted into the endless reaches of space, human existence is… pretty much the same. Corporate shenanigans, frequent backstabbery, and – if a new trailer’s anything to go on – lots of dubstep continue unabated. Only difference is, there are super nifty space ships, which make being a bounty hunter a viable career path – even for people not named “Dog.” And so we arrive at the new Retribution expansion, the bounty-hunting-est one yet. It’s out now, which means you’re probably already dead.

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CCP Talk Bounty Hunting In Retribution Video

By Jim Rossignol on October 12th, 2012.

The next big Eve update, Retribution, looms like an obsidian space monolith, and it’s going to be bringing a new world of bounties and bounty-hunting to the game. Players will be able to put bounties on individuals and corporations, and hire in trouble-makers to deal death to their rivals. It’s going to be a fascinating thing to see implemented, and I expect a frenzy of player-generated stories in the weeks following its implementation. There are other changes in the patch too, including overhauled drones regions, new ships, and rennovations of old ships. Should be quite the player-pleaser, this one. Watch, below decks.
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Don’t Have Nightmares: EVE’s Crimewatch & Punishment

By Alec Meer on October 1st, 2012.

if only you could talk to the spaceships. now that would be something

‘Retribution’ is hopefully a self-aware title for the latest Eve expansion, given the frequency with which the game’s playerbase seems to declare war on it. It’s the 18th add-on for the convention-breaking space MMO, and it concerns itself with bounty-hunting and crimefighting.

It calls the latter feature Crimewatch, which has a certain evening telly resonance that suggests no Brits were heavily involved in its creation.
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EVE Community Unites Over Player Death In Libya

By Nathan Grayson on September 13th, 2012.

The world can be an incredibly miserable place sometimes. Case in point: a recent assault on a US consulate in Benghazi, Libya resulted in multiple deaths, which served to underscore all manner of related violent conflicts that have been going on for ages. That’s simply nauseating to even think about – let alone be a part of in any way, shape, or form. One of the now-deceased victims, US state department official Sean Smith, was an integral member of the EVE Online community. But, in an unlikely turn of events, that fact gave rise to something positively incredible.

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Eve Inferno Sets Galaxy On Fire On May 22nd

By Jim Rossignol on May 14th, 2012.

As mentioned in our sprawling Eve Online interviews, the next expansion, Inferno, is all about what makes Eve tick: warfare. It overhauls the war declaration system, factional warfare, killmails, missiles, and creates a “mercenary marketplace”. There’s plenty more though, with some graphical and UI tweaks, work on the character creator, overhauled incursions, and a bunch of new toys. This is the seventeenth Eve expansion, and it really is a big one. Hnngh. So tempting. Trailer should be up soon, too.

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