Posts Tagged ‘cd projekt red’

The Witcher 3 To Be CD Projekt Red’s Final Witcher Game

By John Walker on February 6th, 2013.

A few more details have emerged on The Witcher 3: Wild Hunt, without having to read the scans of some store-owned magazine or other to which they’ve inanely restricted their promotional material. (Oh, gaming industry, you are infinitely idiotic.) Wild Hunt will be CDPR’s last ever Witcher game, they’ve declared, but this time in an open world “larger than any other in modern RPG history”.

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Mike Pondsmith Looks Moody, Talks Cyberpunk

By Jim Rossignol on January 18th, 2013.


Those handsome men at CDP have put out a video featuring Cyberpunk creator – that’s creator of the original pen and paper RPG system (and one of my own nerd-heroes) – Mike Pondsmith. I was surprised to see Mr Pondsmith appear at Cyberpunk 2077‘s initial unveiling, and it seems that CDP are very much bringing him along the ride as their create their new digital RPG. Which is a good thing, because he’s an extremely smart and creative guy, who did a lot to define Cyberpunk as a game concept and a setting, and will no doubt provide some worthy input in this new game.

So yeah. This isn’t a game trailer so much as just a transmission from one of the minds most fundamentally responsible for it, and I wish game promotion was more about this sort of material, frankly.
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Cyberpunk’s A ‘Sandbox,’ But What Does That Mean?

By Nathan Grayson on October 23rd, 2012.

Sanboxes are tricky things. I mean, the label’s shared by Grand Theft Auto, Skyrim, Just Cause 2, and Mount and Blade – among zillions of others – but it means very different things in all of those cases. I was recently informed that it can also refer to a box full of sand, which isn’t a videogame at all but instead some kind of devilishly effective trap for children. So when CD Projekt Red started throwing the phrase around in relation to the decidedly de-witched Cyberpunk 2077, I couldn’t help but wonder exactly what it meant. Fortunately, CDP detected the fluctuation in my neural implant and acted accordingly. By which I mean it answered my question – and also filled in a few blanks about the magnitude of Cyberpunk’s choices, how close it’ll come to exploring real-life issues, and whether all that snazzy art’s actually indicative of the final product.

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CDP Augments Cyberpunk’s Name, Location, Combat

By Nathan Grayson on October 19th, 2012.

Man, what even is a Cyberpunk? CD Projekt announced that it was making one earlier this year, but tossed us back into the rain-slick, neon-bathed streets starved for details. For the longest time, I assumed it was some kind of cleaning device – perhaps a rival to the Dirt Devil – but eventually came around to the idea that it could also be a videogame. Turns out, the latter is correct, as CDP’s finally seen fit to toss a few chunks of concrete information our way. For one, the decidely un-witchy RPG’s full name is now Cyberpunk 2077, catapulting it forward in time from the pen-and-paper game’s 2020. Also – perhaps most tantalizingly of all – it’s one-upping The Witcher’s non-linear ways with a full-blown cybernetic sandbox.

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Witcher 2 Devs On “Adult” Games, Extending Endings

By Nathan Grayson on April 17th, 2012.

Hello, kind sir. Please help me. I seem to have come aflame.

Witcher 2, you seem different somehow. Did you get a haircut? Have you been working out? Are you pregnant with a future barbershop owner who will also be a professional body-builder? No? Well then, color me stumped. Unless… no way. Is today the launch of your Enhanced Edition, which has been heralded incessantly by a procession of myths, prophecies, and, like, a million trailers? Truly astounding. I jest, however, because I love, and I certainly can’t complain about gobs of free fixes and content. But what about an altered ending (yes, just like that one thing) and general acceptance of “mature” content in the gaming industry? Are these things worthy of my trusty torchfork, the latest in pitchfork, torch, and duct tape technology? I spoke with CD Projekt Red managing director Adam Badowski to find out.

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Splendid: CD Projekt To Stop Legal Threats

By John Walker on January 12th, 2012.

He didn't pirate it, despite appearances.

Absolutely fantastic news. In December, the usually admired CD Projekt RED came under considerable fire for employing a law firm to pursue alleged pirates and demand large sums of money. The practice, which is designed to scare people into paying a considerable sum (around €750) to avoid having to go to court and potentially pay tens of thousands plus, has been viewed extremely dimly by many. Compared to blackmail, seemingly avoiding a legal process requiring proof of guilt, and with obvious huge potential for targeting the wrong individuals, it’s a practice RPS is strongly against, as we pleaded to CDP last month. We’re absolutely delighted to report that the company is to cease all such actions.

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Coming Soon: The Witcher 2, 2

By Alec Meer on August 15th, 2011.

Featuring microtransaction haircuts for Geralt

You couldn’t wish for a vaguer statement, but when it comes to what may well prove to be the year’s best RPG, talk of a ‘new and improved PC version 2.0′ is EXCITING TALK. This news comes from the end of a noodly, AOR music video featuring some silly rocker put out by CD Projekt RED late last week. Most of the video is Geralt striking a pose, but the end boasts of the upcoming 360 port – and a major new patch for the PC version, dubbed version 2.0.

I have no details for you than that, but at a guess it will involve bringing the various tweaks, updates and newosity from the console edition into the PC original. Win-win, hopefully. You can watch the music video below, if you must.
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Bonus Witcheriness For No-Pennies

By Alec Meer on July 18th, 2011.

Morning, morning, morning. How’s every little thing? It’s grey and dismal here, which means once again I wish to turn to a fantasy world instead of spend my every minute in such a dour country. But which fantasy world, I ask myself? For I am The Whicher. Perhaps, however, I’d be better off in the world of The Witcher. Especially as next patch for the second game promises some new adventuring for glowering hero Geralt.
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The Witcher 2 1.1, Take 2

By Alec Meer on May 27th, 2011.

Grumpy Geralt wants his DLC, and he wants it now.

After a brief delay, the much-ballyhooed first major patch for CDP’s rather well-received RPG landed last night, which means now’s the chance to see whether their claims of an up to 30% frame rate improvement are the truest facts or a case of too much optimism. V1.1 also slices all the DRM out of the game, so you can install away on as many PCs as you can lay those grubby wee hands on. The Troll Trouble free DLC is included in the patch, which I’m pretty glad of as the game’s launcher had been resolutely refusing to download it beforehand. Speaking of the launcher resolutely refusing to download things, v1.1 has made a bit of a mess in that respect. Oh, and Steam users? You’re in a for a biiiiiiiiiig download.
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Wot I Think: The Witcher 2

By Jim Rossignol on May 18th, 2011.


So. Finished. I even had a little time to play through some of the alternate storyline stuff. What do I think? Well, I don’t think I’ll be putting any spoilers in this review, so you can read my thoughts on the subject with some degree of safety. If something else needs go above the jump here, it should probably be this: The Witcher 2 is going end up being talked about for a very long time to come.

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Some More Thoughts On The Witcher 2

By Jim Rossignol on May 18th, 2011.


Still not quite ready for the WIT, but I have some more thoughts on The Witcher 2, below. Share your impressions too, if you are playing!
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The Witcher 2 Update: Oh Dear, Updated!

By Jim Rossignol on May 17th, 2011.


UPDATE: Hurray, made some progress. Seem to have unblocked the storyline and carrying on towards chapter two. To clear up some misconceptions from the comments below: I’m playing the retail version patched the same as anyone who would have bought the game today. My saves from the preview build do not work, and I am not using them – or I’d already be hours into chapter two!

Also, I am talking to CDP directly about this stuff. They are super-helpful, and annoying as it was to not get any early code, I certainly don’t bear any silly grudges. This is a huge game for the PC, and I’m just keep the conversation going over here.

There so seem to be some driver issues, too. Take a look in the comments below and you’ll see a bunch of updates for people with issues.

The game is clearly going to be patched a whole bunch more, and that’s a shame. I’ll be reviewing it as soon as I get it finished, whatever state it might be in at that time.

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No The Witcher 2 WIT Today

By Jim Rossignol on May 17th, 2011.

Hello! Sorry I'm late.
Why not? Well, I’m afraid our code only unlocked at midday yesterday, and I’m not going to rush this for anyone. We’d been told to expect to get the game last week, but CD Projekt later insisted that RPS, Eurogamer, and a number of other online outlets wait for their day zero patch, which they completed on Sunday. You will see some print magazine reviews go up today, these are based on early code which CDP described to us as “outdated”. We’ll be reviewing what you’ll actually be playing this week. I have some early thoughts below, and will follow with further impressions and then a full WIT later in the week.
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