Posts Tagged ‘CD Projekt’

At Least Some Of These 65 Witcher 3 Screens Are New

By Alec Meer on October 31st, 2013.

We’ve no new Witcher 3 videos of late, but if you scroll through these really, really quickly, it’ll be just like watching a low frame rate, abysmally edited video. Make some sword-swooshing noises as you do it, for added effect. The genesis and/or novelty of these 65 1080p screenshots of CDP’s next massive roleplaying game is somewhat indeterminate at present, but I’m sure a good number of them will be fresh to your eyes. PCs with low memory should perhaps be wary of this doubtless RAM-hungry post.
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Six Million Witchers? SIX MILLION WITCHERS

By Nathan Grayson on October 26th, 2013.

SIX MILLION SIX MILLION SIX MILLION SIX MILLION SIX MILLION MIX SILLION

SIX.

MILLION.

WITCHERS.

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Buy Anything On GOG, Get A Free Copy Of Witcher

By Nathan Grayson on October 11th, 2013.

Geralt, minus beard and graphics.

Purchasing games is hard. Nearly impossible, in some cases. You have to pick one out, remember your credit card number, do, like, a million other things, and then pray that the game will materialize on your hard drive via magicks so dark that their casters take their coffee double-black. Oh, and the process always, invariably costs at least 14 million dollars. I was thinking of giving up on it altogether until GOG announced a rather tantalizing incentive. For one week, any purchase you make will come with a free copy of The Witcher: Enhanced Edition.

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See CDP Explain The Mad Scope Of The Witcher 3

By Jim Rossignol on October 1st, 2013.


Of the many, many games I have seen this year, The Witcher 3 stands out as just ridiculously ambitious, as I explained in this article. If you want to get a handle on just what a challenge CD Projekt’s Polish RPG commandos have set for themselves, you should take a look at the presentation they gave at the Eurogamer Expo last weekend. I’m not saying this game is definitely going to flatten the RPG opposition in the coming years – because they are biting off what only a monster can truly chew – but I can’t see any other icebergs as ominous or as enormous as this one.
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Eyes-On: The Witcher 3: Wild Hunt

By Jim Rossignol on August 23rd, 2013.


The rise and rise of CDP has been a remarkable thing to watch. What we’re seeing is a studio spooling up to full power. The enormous ambition of The Witcher failed to really hit its mark, but the intention was clear. The even greater ambition of The Witcher 2 revealed CDP to be an RPG creator that was hitting its stride, as well as achieving its ambitions, and now the third game, The Witcher 3: Wild Hunt, threatens to outshine an entire industry with its technical and artistic prowess. Full power, I suspect, has been reached.

There’s every reason for scepticism at this early, hype-manufacturing stage, but what we saw at Gamescom this year suggests that The Witcher 3 could be the most important mainstream game of 2014. If nothing else the rather blunt claim of “a world thirty-five times the size of The Witcher 2″ should get our attention.
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The Witcher 3’s Bleak Cinematic Trailer

By Jim Rossignol on August 14th, 2013.


It’s sort of difficult to understand why a game as good looking as The Witcher 3: Wild Hunt would rely on a CGI trailer, because it’s simply doesn’t need it. Do these things even sell games? I know I buy because of the way the game looks when it plays, but do people get excited by story shine? I mean, it’s is really, really well done, but…
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Feast Your Eyes On The Witcher 3: Wild Hunt Gallery

By Craig Pearson on June 27th, 2013.


Odds bodkins! The Witcher 3: Wild Hunt is pretty and make no mistake (the last time screenshots came out they were pretty enough to make Jim swear, but I told my mum I was on RPS this week so I’m not allowed to). It’s blooming pretty as a picture, and my codlings are tingling. They’d better festinate this game out ASAP, I don’t want to be sat here rod-jockeying while I’m waiting for it to arrive. Say hello to my mum, everyone!
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Greased Lightning: Witcher 2 Semi-Official Combat Mod Out

By Alec Meer on June 20th, 2013.

Here’s a wee piece of software with an odd status. On the one hand, it’s billed merely as a mod for CD Projekt’s mostly splendid RPG The Witcher 2. Yeah, yeah, people do that for roleplaying games all the time. On the other hand, the mod is made by CDP staffers, so it sort of becomes a sort of kind of official update, sort of. Kind of. “This is a private afterwork project. It is not a patch”, says the description, sternly.

Its primary focus is to remix the way combat works in the game – specifically, “to increase Geralt’s responsiveness and mobility.” We’ve reported on its planned existence recently already, but now we can report on its actual existence. As in, go download this massive sonuvagun right now.
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CDP On Free Witcher DLC, Next-Gen DRM Concerns

By Nathan Grayson on June 17th, 2013.

Geralt’s hit the big time. He’s got his own open world, a handsomely haggard beard, and a simultaneous launch across multiple “next-gen” platforms. It’s the latter, however, that could spell his undoing – or at least make his witchy charms a lot less bewitching for a sizable portion of PC gamers. Console-makers, after all, aren’t too terribly fond of free updates, but CD Projekt’s modus operandi is handing them out like candy. Microsoft, meanwhile, has decided that draconian DRM is back in this season, and CDP’s been fighting on the opposite side of that battle for ages. Who will survive? Well, probably everyone, because we’re only talking about DLC for a videogame. But, if nothing else, PC gamers don’t need to worry. CD Projekt head Marcin Iwinski assured me that it’ll be business as usual for Witcher 3 updates on our platform of choice, even if consoles aren’t so lucky.

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The Witcher 3 Beards Some Gameplay Footage!

By Jim Rossignol on June 10th, 2013.


Fresh from the glowing green world of the Xbone conference thing of despair: The Witcher 3 gameplay! It looks fucking incredible, frankly.

It’ll be better on PC, of course. Really, go look.
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Mod It All: The Witcher 2 Receiving ‘Combat Rebalance’

By Adam Smith on June 10th, 2013.

This may look like a blog post but it’s actually a combination of confessional booth and news stand. Gather round and confess the mistakes of your past as I do the same, then pick up the evening papers on the way out. As the headline suggests, my sin relates to The Witcher 2. I’ve never finished it. Or started it for that matter. The reason I haven’t started it is because I haven’t finished the first Witcher game, so I should probably do that. But what’s this? A small leaflet on the news stand informs us that Andrzej ‘Flash’ Kwiatkowski, an ex-modder and now ‘Gameplay Designer’ at CD Projekt, has returned to modding in an effort to rebalance the combat in Witcher 2. The file size is currently 8 gigabytes, which is too many floppy disks to consider, but should be smaller by release. Which should be very soon. Details below.

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The Witch Is Dead: Witcher 3 Multiplayer Off The Table

By Nathan Grayson on April 27th, 2013.

Player one: Geralt, player two: his horse. Greatest co-op mode of all time.

Once upon a time, CD Projekt studio manager Adam Badowski announced that he was strongly mulling the possibility of giving Geralt’s one-man show a multiplayer makeover. That was, of course, met with the gnashing of teeth and braying of donkeys, as very few people have picked up The Witcher and said, “Gee, I sure would love to see this sprawling story chopped up into a series of generic deathmatch modes.” And even fewer donkeys. Fortunately, when I spoke with CDP during GDC, it sounded like they were having some very strong second thoughts. And now, sure enough, The Witcher 3‘s proposed multiplayer mode is no more.

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CD Projekt: The Witcher 3 Multiplayer Hardly Set In Stone

By Nathan Grayson on April 4th, 2013.

'Oh god, multiplayer's a terrible fit. Divert all resources to more super dorky goat helmets!'

If you think about it, Geralt’s basically a bunch of super cool dudes packed into one hyper-dude, by which all other dudes are judged. I mean, he wields two swords, has lived multiple lives between his various states of memory having-ness, and is approximately 22 million times lustier than the average bear. Also, his newfound beard is considered an above average bear by most leading ecologists and bear raters. So basically, he doesn’t need multiplayer. He’s more than multifaceted enough all by his lonesome. Red flags were raised, then, when CD Projekt studio manager Adam Badowski strongly hinted that multiplayer’s in the works for The Witcher 3. During GDC, however, I had the opportunity to clarify the issue, and – whether the traditionally single-player epic sprouts a mound of hydra-like new heads or not – CDP insists that it has no intention of giving fans reason to worry.

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