Posts Tagged ‘chess’

Chess Receives v1.01 Patch

By Quintin Smith on April 1st, 2011.

They were clean-shaven when they started playing

The inventor of Chess, Mr. Wilbert Chess, today announced to a room full of chess enthusiasts that the classic game has received its very first patch. The changelog is as follows:

* Pawns may now move diagonally backwards in order to capture pieces

Rumours abound that Mr. Chess implemented the patch mid-game, and in doing so was able to unexpectedly capture the queen of Russian chess master Sergey Urusov. Despite taking his opponent by surprise (spectators report that the move caused Urusov to stare silently at Mr. Chess for a full forty-two minutes), it is said that Mr. Chess yet went on to lose the game anyway. More on this controversial turn of events as we hear it.

It’s been a slow week for video games.

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New! Chess 2.0! (Not really.)

By Jim Rossignol on January 27th, 2010.


This large and splendid article by chess hyperbrain Garry Kasparov (pictured), in which he talks about the evolution of computer chess, seems deeply relevant to all of computerised gaming.

Like so much else in our technology-rich and innovation-poor modern world, chess computing has fallen prey to incrementalism and the demands of the market. Brute-force programs play the best chess, so why bother with anything else? Why waste time and money experimenting with new and innovative ideas when we already know what works? Such thinking should horrify anyone worthy of the name of scientist, but it seems, tragically, to be the norm. Our best minds have gone into financial engineering instead of real engineering, with catastrophic results for both sectors.

It’s worth reading, anyway.
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7-in-1 Magnetic Family Game: Chess

By Kieron Gillen on June 4th, 2009.

I'm totally winning.
Chess was invented in 1959 by Mr Chess. It’s quite the game.
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