So here’s an odd thing. Cheyenne Mountain, the developers of the Stargate Worlds MMO, are about to release a team-based Stargate-themed shooter, Stargate: Resistance, via Firesky studio. Stargate Worlds, you might remember, has had extreme difficulties with funding, development, and all that stuff. Which kind of begs the question as to why resources are being poured into a (frankly not great-looking) shooter instead. Well, it seems that the company want to offer something to fans, and this is a kind of “look we really are doing something with the Stargate license” offering intended to appease the hungry Stargateers (Stargatians? Stargaties? Stargatistas?) Anyway, the game is out February 10th, on digital download, and the trailer is below.
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Posts Tagged ‘cheyenne mountain’
By Jim Rossignol on February 4th, 2010.
By Jim Rossignol on November 17th, 2009.
The MMO-encompassing Massively recently spotted that Cheyenne Mountain have finally offered some news on the development of their Stargate MMO, despite weeks of quiet. The silence set in after the news that they were still in grave financial trouble, despite aid from new investors. So grave, in fact, that the company apparently couldn’t even afford to update its website with news of progress. The MMO dev and their investors are still apparently intent on bringing the game out, but the messages from the company still seem to point to gloom. Check out the updated screenshot gallery for overdue proof that the game is still being made.
By Jim Rossignol on July 26th, 2008.
Blimey, it sure is convention season. There’s a whole load of other stuff coming out of Comi-Con in San Diego (where our own Mr Gillen currently pimps his second career) and one of the most interesting bits of info-fluff is this first look at StarGate Worlds. An MMO with machineguns? And people apparently using cover? Stealth? Beautiful sci-fi worlds? Okay we were expecting that last bit, but still: stuff!
By Jim Rossignol on May 1st, 2008.
I have to admit I never quite saw the appeal of the StarGate TV series, but there’s no accounting for taste. It is clear, however, that the gates make the perfect fiction for a science fiction MMO. It’s a fair bet that StarGate World’s creators Cheyenne Mountain are feeling a little nervy in the light of Tabula Rasa’s high-profile lack of success, so perhaps the huge TV show fanbase will be help them along a bit. And, y’know, let’s hope the game is fun too.
Anyway: there’s a beta coming up. “A game is nothing without players. We’re fired up to finally get our game in the hands of the community,” said Dan Elggren, Stargate Worlds studio head. “We’re at the point where we need external testers to take Stargate Worlds to the finish line. Our devoted fans have helped guide us for more than two years through our forums. Together, we’re going to craft a balanced, polished, and most of all, fun game.” I hope he’s right. And I’ll hopefully see you lot in there.
By Jim Rossignol on February 27th, 2008.
So Stargate Worlds is going to be an instance-heavy shooty MMO with a level based structure, and just a teensy bit of grinding. Perhaps not all that surprising: the fiction could have been invented for instancing, and, well no one is making an MMO that isn’t level based in some way. Of course all this is also a little reminiscent of another MMO that turned up a few months ago. Stargate Worlds’ awesomely named tech director Demetrius Comes says that they’re “shooting for less grinding” but that there will “always be kill missions”. Hmm.
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