If you like your videogames to include beheadings, or just to have a sheen of medieval multiplayer blood-letting, then you could do far worse than a game of Chivalry, the Kickstarted-formerly-a-mod game from Torn Banner. Those handsome devils have had quite the hit on their hands, and seek to capitalise on it with an expansion called Deadliest Warrior. Sounds a bit like reality TV, yes, but actually it’s a sort of time-and-space spanning archaic warrior toolkit, with “five new warrior classes from different lands and times, unique weapons, combat techniques, game modes, customization options, and themed battlegrounds”. Sounds hairy, and it will come out swinging on November 14th, with a closed beta for pre-orderers happening from today.
Posts Tagged ‘Chivalry: Deadliest Warrior’
By Jim Rossignol on October 18th, 2013.
By Nathan Grayson on September 19th, 2013.
Gaming’s had something of a love affair with vikings as of late, although the history books rarely mention dragon-felling shouts or horns and robotic embodiments of eternal night. This is, I imagine, in part due to the fact that those things are entirely fictional. Vikings, however, had hopes and dreams and pikes proudly bearing the festering heads of their enemies just like the rest of us. They were real, and – as Chivalry: The Deadliest Warrior hopes to demonstrate – some of them were total jerkstores. Feast your eyes on a trailer below, but probably watch your neck as well. It is how your head stays attached to your body, and these vikings very much object to that arrangement.
By Nathan Grayson on August 23rd, 2013.
Yes, a first-person medieval combat game with loose roots in actual history has teamed with the enriching, life-fulfilling network that’s given us hits like Bar Rescue, Manswers, Hooters Swimsuit Pageant, and ugh I can’t even look at its website anymore. The reason? Well, it makes slightly more sense than you’re probably expecting. Spike also lacquers its barbs with a program called Deadliest Warrior that’s – wait for it – often centered on medieval combat and has incredibly loose roots in actual history. Basically, it pits one type of fighter against another they’d have never actually faced in a million years and has them duke it out in hypothetical combat. And now, that’s more or less what Chivalry: Medieval Warfare is doing as well.