Posts Tagged ‘Chivalry-Is-Not-Dead’

Claymazing: ScummVM Now Supports The Neverhood

By Alice O'Connor on July 25th, 2014.

He's not a real person.

While Doug TenNapel’s claymation adventure game Armikrog wriggles and writhes in its Kickstarted chrysalis, you might fancy another crack at The Neverhood, the game Armikrog is meant to be a “spiritual successor” to. “Oh but that’s from far back in 1996!” you cry. “Surely it’d be far too much of a bother to get working on a modern PC?” You talk kinda funny, you know. But it’s fine. ScummVM has you covered, as it can now run The Neverhood. If you can somehow find a copy of it somewhere.

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Not Dead: Chivalry Sells 1.2m Copies, Updates

By Jim Rossignol on August 14th, 2013.


They say chivalry is dead, but that hasn’t stopped it selling 1,200,000 copies on the internet. Sadly that’s because it’s actually a game about smacking people’s head off with a big piece of metal, rather than a noble code of courtesy and gallantry. But that giant milestone of downloadable seems like reason to celebrate, nonetheless: The latest update brings glad tidings for Chivalry players, too. There’s lots of small tweaks to gameplay, and a new character customisation thingum. Very handsome its results are, too. Chivalric, one might say. Heraldic, at the very least.
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Chivalry Is Not Dead

By Alec Meer on January 11th, 2008.

Here’s a charming free thinger to help you through the weekend. Chivalry Is Not Dead (apologies if you’ve seen it before, I know it’s been around for a few weeks already) is a non-linear point’n'click adventure game. Well, it is linear, in terms of having a start and an end, but you choose that end, and the line that takes you to it. And when I say line, I mean squiggly, mishappen, cheerful scribble.

Rather than each of its puzzles having a single set solution, there are multiple options for most, which in turn affect your potential hi-jinks from then on. Yeah, much like a Planescape or a Deus Ex, but far more unfettered (and, as is obvious from the screenshot, far less serious), and with entirely optional baddie-stabbing. Read the rest of this entry »

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