Posts Tagged ‘choking hands’

Take A T’Loak At Mass Effect 3 Omega

By Nathan Grayson on November 27th, 2012.

They say Aria's biotics are some of the most powerful out there. Well, when she's not choking them, anyway.

I’m not the sort of person who usually watches the deleted/extended scenes of movie special editions. I mean, I’m sure they’re fascinating – and I’ll definitely go for a swim in the deep end if I’m really, really into something – but odds are, I’ve already gotten the point. I’ve seen the credits roll on the vanilla version. I’ve taken the journey, and – unless it’s been a while – I’m not super interested in trying the scenic route. That’s pretty much my dilemma with Mass Effect 3‘s DLC as well. Omega, for instance, looks like a bombastic jaunt off the beaten space-path, but I already know where it ultimately leads. Still though, a new trailer makes a compelling argument for me to play it sooner rather than later – if only because it looks like a fairly robust self-contained tale. Also, Aria’s finally doing things. Explode-y things. I bet her faithful couch is terribly lonely.

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