Posts Tagged ‘chris chung’

Naughty Cat Simulator: Catlateral Damage On Kickstarter

By Alice O'Connor on June 17th, 2014.

Just casually touching Cara's beverage.

Catlateral Damage is an inevitability within the physics-based mischief genre. What in life is more knowingly and gleefully destructive than a cat? Certainly nothing we’d welcome into our homes and tickle under the chin while cooing (it’s too early for me to wrestle with the morality behind answering “humans”). This genre was destined to spawn a game where you play a cat knocking things onto the floor.

We’ve had a bit of a giggle with it since the first alpha build last August, and it’s been updated a fair few times since. Now it’s turned, as so many weird ideas do, to Kickstarter.

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Pretty Kitty: Jerk Cat Sim Catlateral Damage Gets An Upgrade

By Nathan Grayson on January 15th, 2014.

Fact: if you misspell 'cat' entirely, it reads, 'small furry embodiment of unfathomable evil.' Also, you may have a spelling problem

Catlateral Damage delighted me when it first sauntered onto the scene and calmly wreaked havoc on everything we idiot humans hold dear last August. Its central thesis, the message it hoped to spread to future generations like so much toxoplasmosis? Cats are jerks, and if you leave them alone they will inevitably start breaking all of your things. But what are games if not the 21st Century’s great equalizer? And so, Catlateral Damage allowed you to take on the role of the cat. Revolutionary! But the game didn’t stop there. Oh no. It’s continued to evolve every day since, and now it’s resurfaced on Steam Greenlight with a whole host of new and upcoming features.

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