Posts Tagged ‘Chrome’

AirMech Brings Transforming Robots To Chrome

By Jim Rossignol on February 18th, 2012.


Missed this somehow when it came it appeared a couple of days ago, but it’s worth a look for anyone using Chrome as their browser: Carbon Games have release AirMech for free, here. It’s sort of RTS/tower defence/shoot ‘em up with a transforming robot, and it can even be played co-operatively or competitively with others. It’s fast paced and looks lovely with its retro pixel art. Pretty impressive for a browser game, I would say.

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You’re Kid-ding: Bastion In Your Browser

By Alec Meer on December 9th, 2011.

OK, Google’s Chrome browser just officially became scary/magnificent. It’s been able to run a few games – like Plants vs Zombies – in a browser window for a while now, but the excellent Bastion has just been added, marking a serious step up in what’s technologically possible. The game starts playing in less than a minute of clicking the button to add it, it looks just like the standard version as far as I can tell, runs smoothly and scales to your screen/window size. Oh, and you can play a free demo then pay to unlock the full thing right away if you like.
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Unity In Chrome With No Plugin

By Jim Rossignol on May 21st, 2010.


Edge Online report that Unity have revealed their 3D engine running in Google’s Chrome browser without a plugin.

Described as a “potential game changer” by Unity VP Brett Seyler, Native Client is a security sandbox currently in development for Chromium which allows “the secure execution of native code”. Unity’s Web Player software is not required.

Dark magicks. And kind of a big deal. Lots more in a big post from Unity over here. “The future of games on the web,” indeed.

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