And not just any 1920s – the occult 1920s, to be precise. In America these were not roaring ’20s so much as they were snarling ’20s, ’20s stained by shadow and fear – not of what was known, but what was unknowable. Usually it just ended up being your run-of-the-mill Cthulhu End of Days scenario, but sometimes… other things. Witchmarsh is an action-RPG set in said time of menace, but it’s also thrumming with the music and culture of the era. I always hoped the end of the world would be set to jaunty jazz. Oh, and the game’s primary influences? Baldur’s Gate and Wizardry, of all things. It looks brilliant. Trailer below.