Posts Tagged ‘Cities XL 2012’

Cities XL 2012 Is Surprisingly Pretty

By John Walker on September 20th, 2011.

Like Bath on a bad day.

Four new screenshots of Cities XL 2012 have been released, and if I can be brutally honest with you – I can, can’t I? – that didn’t excite me very much. The Cities XL games are clearly very good at what they do, but I feel like I was exhausted of city management long ago. And then I looked at the pictures. Blimey, this isn’t Sim City 2000 any more, is it? They’re worth a look.

Read the rest of this entry »

, , .

46 Comments »

Cities XL 2012 Will Have Mods, Buildings

By Jim Rossignol on July 14th, 2011.

Alpine huts of the near past.
It seems as if the failed city-building MMO has become a fairly regular offline city-building series. Cities XL 2012 will be arriving in October, and expands on the previous offering considerably. Focus explain: “Cities XL 2012 allows players to become real urban planners, balancing economic & energy developments of their cities while managing transportation, housing, social services and recreational activities. Content is key to the new game, as Cities XL 2012 offers a staggering number of unique structures with over 1,000 in total.”

The game also now, apparently, open to modding, with a bunch of mod tools included in the 2012 release. A wise move, I suspect.

, .

33 Comments »