Posts Tagged ‘city of heroes: going rogue’

Info-blam! City Of Heroes Reaches Issue 20

By Jim Rossignol on April 5th, 2011.

ROBOT ROBOT
Gosh, the venerable superhero MMO has hit its twentieth major update! The expansion is called Incarnates, and NCsoft explains it like this: “Players will be introduced to the game’s new Incarnate Trials, group encounters featuring a series of innovative game mechanics that will test even the most powerful characters. Taking place in the seemingly utopian empire of Praetoria, Heroes and Villains will find themselves challenged with a cosmic threat that could destroy two worlds.” All of which means new powers and new challenges for groups of 8-24 players.

We’ve got more details on that below, along with a illustrative trailer which show some of the trials in action, as well as some of the characters involved. (If I had a super power it would be this one, so that I could get all these games played.)
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Win! City of Heroes Going Rogue & Digi-Swag

By Alec Meer on August 13th, 2010.

Hail, hero. Would you like to win a copy of the super-chap MMO that half the internet has called Going Rouge? Plus enough add-on microstransactiony costume parts and whatnot to fill up a Fortress of Solitude? Well, you can. And, I’m very pleased to say, even if you’re not a UK resident. This is global baby, global.

Going Rogue is the second mega-expansion for City of Heroes, following City of Villains. This one deals with the moral stickiness between good and evil, enabling you to go off super-piste to pursue something that’s more your own agenda, rather than that of organised do-goodery or crime. Sounds good. Sounds… roguish. You should try and win a copy. If only you could find a website that had such a competition! Oh.
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City of Heroes: Going Rogue Developer Diary

By Kieron Gillen on June 10th, 2010.

Basically, The Being RPS Game.

As previous reported, the City of Heroes is having an expansion about GOING ROGUE involving alternate dimensions and similar. NCSoft offered us this designer diary to publish from John “Protean” Hegner at Paragon Studios. Now, normally it’s the sort of thing we stray upon from, but I actually quite liked the expose of the thinking behind creating the MMO world. I suspect anyone interested in seeing a designer’s thought process will get something from it. And people who like City of Heroes? Well, you’re reading already, aren’t you? Yes, you are.
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City of Anti-Heroes: Surprise COH Expansion

By Alec Meer on May 12th, 2009.

Presumably as part of a major fight back against its own upcoming spiritual sequel Champions Online, NCSoft’s venerable superfolk MMO City of Heroes/Villains (I’ve said it before and I’ll say it again – still the most fun I’ve ever had in an MMO, even if it’s a rare day that I venture back into it now) has announced a big-ass new expansion, Going Rogue. One that purports to fills in that morally grey gap between hero and villain. I always thought that was ‘politician’ or ‘gym teacher’, but seems as though it’s a little more complicated than that.
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