Posts Tagged ‘City of Heroes’

Possibly Maybe: Resurrecting City Of Heroes

By Alice O'Connor on September 3rd, 2014.

That look, however, is still SO out.

Superheroes are killed off, resurrected, revamped, and rebooted all the time, but doing that to a superhero video game can take a lot more legal wrangling. When NCsoft shut down super-powered MMORPG City of Heroes and its developer, Paragon Studios, people tried to save it. Fans rallied and Paragon tried to buy itself out of NCsoft. The servers closed in November 2012. Then, last year, a studio founded by fans raised $678,189 on Kickstarter to make “spiritual successor” City of Titans. Like Growly Gus [or Wolverine, as Marvel call him in the US -ed.], they keep getting back up.

Now a group of fans say they might possibly get to resurrect City of Heroes too. Maybe. They’re in talks with NCsoft to license the name and start running CoH servers again.

Read the rest of this entry »

, , , , , .

10 Comments »

City Of Heroes Wannabe City Of Titans Kickstarts

By Craig Pearson on October 3rd, 2013.

A logo!
It’s only been a year since the sun set on Paragon City and City of Heroes was sealed off. If you look at that homepage and weep and wail and pound on your desk, snottily disclaiming: “It was too soon, damnit”, then I have a thing you should look at. The previously titled Pheonix Project, a fan-made spiritual successor to the dead MMO Read the rest of this entry »

, , , .

30 Comments »

City Of Heroes Inspired The Phoenix Project Kickstarting

By John Walker on July 26th, 2013.

I loved City Of Heroes. As someone who tends to find MMOs somewhere to run around in on my own, gobble up everything single player, and then quit out and never play again, City Of Heroes was different. It was a place to me. I don’t think that’s testament to the world-building therein – I’m not sure the towns themselves were anything particularly special. I don’t think I can put it down to the superb powers, fun biffy combat, or amazing character creator either. For me it was about a certain time, with certain people. Which means I’m super-excited to see what can be done with The Phoenix Project – the fan attempt to create a spiritual successor to the now gone-forever MMO. Soon to be Kickstartered.

Read the rest of this entry »

, , .

18 Comments »

What Could Have Been: Paragon Nearly Bought Itself

By Nathan Grayson on April 12th, 2013.

Sigh.

City of Heroes is no more. Paragon perished, and with it, so did a home away from home for many colorful victims of radiation overdose. It was a sad day at RPS’ nuclear-powered space base, and not just because it meant the Justice League became our closest orbital neighbors. You’ll remember, though, that fans certainly didn’t go down without a THOOMKAPOWBIFFZOTT-ing fight. But, until now, we didn’t really know the other side of the story. Unsurprisingly, Paragon was waging a war of its own, and it was trying every last trick in the book to stay afloat. The part we never heard about, however, is how close the house that City of Heroes built came to pulling it off.

Read the rest of this entry »

, , .

14 Comments »

Rebuilding A City Of Heroes: The Phoenix Project

By Adam Smith on January 7th, 2013.

One of the more miserable gaming events of last year was the closure of City of Heroes. The end of an entire world does tend to be a sad affair for those involved and even onlookers might find themselves touched by the extinction of all those lovely data-denizens. While the urban heroes may have fallen for good, Gamerzines have spotted The Phoenix Project, which aims to rise from the City’s smouldering remains. Missing Worlds Media is a “community based game studio”, made up of members of Titan Network’s ‘Save City of Heroes’ forum, among others. Their intention is clear – they want to build a new comic book world packed with heroes and villains, and they want you to be a part of it.

Read the rest of this entry »

, , .

9 Comments »

City Of Heroes: A Farewell To Superarms

By Alec Meer on December 4th, 2012.

Fuck, I actually sobbed when I found this old shot

I left him in there to die. I wish I’d at least taken one last screenshot. I thought I didn’t care, but now it hurts like hell. He’s gone forever.
Read the rest of this entry »

, , , .

64 Comments »

Please, Sir, Can I Have Some Lore: City Of Heroes

By Adam Smith on October 26th, 2012.

The various strands of most fictional worlds fit together like melted Duplo and hunting knives, particularly when they have multiple authors and are inspired by the mad multiverses of super hero comicdom. City of Heroes is set to become a ghost town on November 30th and with closure fast approaching, Gamerzines notice that Paragon have taken to the forums to provide some closure of a different sort. You want lore? Here’s your lore.

Read the rest of this entry »

, , .

12 Comments »

The End: NCsoft Responds To Save City Of Heroes

By Nathan Grayson on October 3rd, 2012.

WAIT. Everyone, stop. Wanna just meet in the middle and hug it out for a while? Come on now. We've had a good run.

Recently, I spoke with folks behind the Save City of Heroes movement, and they were absolutely delightful. Intelligent, calm, organized, passionate, motivated, etc. If any qualities could actually manage to wrest an MMO from Death’s clammy grip, you’d figure those would do the trick. And, as it turns out, all the in-game and real-world events certainly got NCsoft’s attention. But now, after an agonizing wait, the recently “restructured” MMO behemoth has finally fired back. Unfortunately, it turns out that no news was good news. Sorry, everyone: No more (City of) heroes.

Read the rest of this entry »

, , , .

43 Comments »

An Eventful Ending: City Of Heroes

By Adam Smith on September 27th, 2012.

It’s a strange thing, bearing witness to the end of a world. When the final voices of Star Wars: Galaxies voices cried out and were suddenly silenced, I was oddly moved by the documentation of the event, even though I’d never played the game and am the only person on the internet who doesn’t have any particular feelings about Star Wars*. The end of City of Heroes may well create similar scenes, at once absurd and poignant, and Paragon have now shared a list of the LAST EVENTS IN THE HISTORY OF THE WORLD. One of them is a Double XP event, which seems kind of like finally getting a gym membership just as the countdown to Armageddon begins. Full list of events and timings below.

Read the rest of this entry »

, , , .

34 Comments »

The Fight To Save City Of Heroes

By Nathan Grayson on September 23rd, 2012.

The official meticulously articulated RPS stance on City of Heroes’ upcoming closure is this face :( Legions of superpowered super-fans, of course, share that sentiment – whether we’re talking eight-year crime-biffing veterans or recent arrivals from the stagnant shores of normalcy. Out of the blue, NCsoft announced that it was pulling the plug, and many folks started feeling understandably Hulk smashy. But while videogame fandoms have become somewhat notorious for taking what they want by embittered force, the Save City of Heroes movement has managed to stow pitchforks and mob mentalities in favor of fundraisers and 5,000-person in-game rallies. Will that be enough, though? I spoke to campaign coordinator Tony Vazquez about the rather astonishing effort and touched bases with Paragon Studios and NCsoft to see if it’s made an impact.

Read the rest of this entry »

, , , .

52 Comments »

Hang Up Your Cape: City Of Heroes To Close : (

By John Walker on September 1st, 2012.

Coo, those were the days. From 2004, that screenshot.

Snnnniiiiiiffffff. There’s a huge amount of affection for City Of Heroes at Castle Shotgun. Long before RPS was a twinkling of an idea in our collective eye, the original four of us would play CoH together. Kieron, Jim, Alec and I were the core of a team that was joined by many others, spending more time in a game together than before or since. It’s the source of the John Is A Bad Healer meme, it’s where Jim sealed his position as a tank, where Kieron proved he could only play sissy characters that died all the time, and the source of so many anecdotes. And while none of us has played the game for years – in fact, I find it pretty unrecognisable now – it still remains an enormous shame to see its servers will be switched off. And an even greater shame that NCsoft have decided to completely close down the development studio behind it – Paragon Studios.

Read the rest of this entry »

, , , .

70 Comments »

Virtual Kisses: Valentine’s Day Events 2012

By Richard Cobbett on February 14th, 2012.

Love... well, it is expensive. Maybe I should invest in a bacon sandwich instead...

As RPS’ only painfully single person at the moment, I’m happy to inform you that Valentine’s Day is cancelled. A pox on all happy couples, literally and figuratively. Return to your empty, silent houses with the biggest bag of sweets you can, turn off the lights, and spend the evening sobbing until the sweet, sweet chocolate oozes out of your eyes and anus.

…or alternatively, jump into one of the many Valentine’s Day events taking place this week in assorted games. Almost anything with a cash shop will be running a sale, but many are running special events. (Though not all. DC Universe Online for instance scrapped the Valentine’s content it tried last year in favour of waiting until the team has the time to do something good instead.) Jump in with a loved one, or just celebrate Aching Solitude Awareness Day by ganking any of those pesky doting sweethearts who get too close. Like I care. Sob.

Read the rest of this entry »

, , , , , , , , , , .

46 Comments »

The MMOnitor: City Of Heroes

By Dan Grill on October 22nd, 2011.

Man, I should have worn something more practical.
The MMOnitor is a new series in which we ask the developers of various MMOs to explain what is going on with their game, and what that means within the wider context of the MMO. We’re kicking off with an interview with City of Heroes‘ Brian Clayton, Studio Director and Executive Producer. City of Heroes went free recently in the Freedom update.
Read the rest of this entry »

, , , , , .

29 Comments »