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Posts Tagged ‘Civilization 4’

Heavensent: Fall From Heaven 2 Basically Done

Posted by Kieron Gillen on December 22nd, 2008.

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Get 'em! He's looking at my hexes funny. Er... not that Civ has hexes. RUINED.
I’ve been wanting to give this a proper play before blogging about it ever since Tom Chick brought its “final”-status to my attention. But that’s not going to happen until well into next year, and in the tradition of Christmas board-games now is a fine time to sink your teeth into an enormous Total Conversion for Civ 4/Beyond the Sword. So let’s blog it now, eh? As Dan Lawrence told me, you’ll find information of the latest release here and the actual file from here (Get the file at the top and Patch F a little bit down to be up to date with bug fixes). If you want to get a flavour of it, head to the inestimable Tom Chick’s in-progress Fall from Heaven diaries. Those who are confused by words should head beneath the cut to find its trailer.
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Making Of: Soren Johnson On Civ 4

Posted by Kieron Gillen on February 20th, 2008.

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We're all about the arty cuts in our photos, us.
The Interview I did with designer Soren “Ex-Civ, Now Spore” Johnson in December could be roughly divided into two parts. The bits which were not about Civ 4 and not about Spore. We published these in January, where we talked about the future of the PC being Punk Rock. The second half were the bits about Civ 4, which we publish below, where Soren talks extensively about Firaxis’ desires for the project, why Civ multiplayer had never worked in the past, and the difficulties of moving the old warhorse into 3D.

The non-existent part where we talked about Spore will never be published, as it didn’t happen. Pay attention.
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