Clark is a spatial puzzle game from Golden Tricycle (/adds to list of developer names that sound like they must be a euphemism), intended for computer machine as well as i-type devices. In it we take control of a simple Wall-E style robot called Clark, an autonomous loading machine which gets embroiled in a plot involving the destruction of his factory. His only ability – shifting blocks around – happens to come in handy as he defends himself and his chums against dismantlement. There’s a walkthrough of one of the levels below, and it gives you some idea of the simple grid-based design that the game is working with, but also the complexity that the puzzles should be able to reach for.
The game is scheduled for “Q2″ next year, and it looks like it could be rather entertaining.
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