Posts Tagged ‘Code Club AB’

It Takes A Village: Wurm Online And The Value Of Tedium

By Graham Smith on October 19th, 2014.

This was my house; it took someone else to plan the frame.

Wurm Online is a tedious game. Even now, when open world survival, player-driven multiplayer, and fantasy-world frontiers are in vogue, the game is off-puttingly obtuse. For starters, every action is performed via context-sensitive right-click menus. Want to chop down a tree? Right-click and click ‘chop’ on it twenty times. Want to do anything with that felled trunk? Then right-click on it twenty times more to turn it into logs, then do it again to turn logs into planks.

Then do it again and again, because it takes twenty planks to make a single segment of a building wall.

Wurm Online is a tedious game, but I also once loved it like no other.

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Wurm Online Offline: Puts Out Bounty To Catch DDoSsers

By John Walker on February 20th, 2014.

Wurm Online, the long running MMO famously co-created by Notch, is currently Wurm Offline. Some scumbag DDoSpots took the site offline this week, and it’s not yet back up. In response the developers, Code Club AB, have offered a €10,000 reward for “tips leading to a conviction.”

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