Posts Tagged ‘Colin Northway’

The Art Of Deep Under The Sky Payments

By Philippa Warr on October 6th, 2014.

This one's from the actual game

Recently the developers behind Deep Under The Sky (a very pretty game where you zoom about as an incredibly fertile Venusian jellyfish) came up with a scheme to allow excited potential players to get a free copy of the game. It’s called Art To Play.

The idea is that instead of paying £6.99 you make an artwork relating to the game which has taken at least half an hour to create and send it to the developers. In exchange you get a copy of the game. The scheme has been open to submissions for a while now so I got in touch with Colin Northway, who made the game with Rich Edwards, to ask what the response has been like.

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Grappling Jellyfish: Deep Under The Sky Trailer

By Graham Smith on August 26th, 2014.

Colin Northway made Incredipede, a game about building a walking-and-climbing creature from muscle and bone. Rich Edwards made Pineapple Smash Crew, a bright, explosive squad shooter. When their forces combine, it turns out they form Deep Under The Sky: a single-button game in which you play a jellyfish who swings around in the clouds of Venus. It’s out now for $10 direct from the developers.

Can’t afford it? Developers Colin Northway and Rich Edwards have a solution for you, if you like the style of the trailer below.

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Exclusive: Incredipede For Steam Trailered, Discussed

By Nathan Grayson on March 14th, 2013.

Incredipede was one of last year’s most delightful surprises, and you should feel ashamed for not playing it. The grotesquely adorable creature constructor was not, however, without its flaws, and creator Colin Northway has no trouble admitting it. Now, though, Qwozzle’s got her tiny yet mighty sights set on Steam, and she’ll be completing her dogged climb into Newell’s house of wonders (and hopefully apples) on March 18th. But this isn’t the same game the most beautiful and handsome among you played late last year. Among other things, version 1.5 includes an entire new set of less-punishing Normal mode levels, a much more versatile control scheme, and eagles (!!!). After the break, you’ll find a trailer of the new features and levels in action, plus a rather massive chat with Northway and artist Thomas Shahan. So go forth! Peruse!

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Impossible Creature: Incredipede

By Alec Meer on September 27th, 2011.

Pede of incredibleness

Left to steer the good ship RPS on my own today, I was feeling a little grim. Jaw set, lip slightly curled, brow furrowed, coffee cup crushed by my feeble fist: you know the look. Then I watched this footage of Incredipede (‘a game about life and feet’), the next offering from the creator of Fantastic Contraption, and now I keep giggling to myself and wanting to hug people.
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