Posts Tagged ‘Combat Mission’

The Flare Path: Belt-Fed, Bipod-Mounted, Beer-Cooled

By Tim Stone on August 1st, 2014.

For the last three years this column has used an ancient bolt-action Lee-Metford to dispense sim and wargame news. This week, as an experiment, we’ll be trialling a far more modern fact flinger, the MG 42K. According to its manual, this Mauser-manufactured marvel can fire 20 separate story snippets in under a minute! Obviously, the high ROF comes at a price. Accuracy – “especially at the end of long bursts” – can be “slightly compromised” says the bumph. Give me a second to insert my ear plugs and press my cheek against the porcelain-cool steel stock, and we’ll set about finding out what “slightly compromised” means. Read the rest of this entry »

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The Flare Path: Where Cold Callers Get A Frosty Reception

By Tim Stone on October 11th, 2013.

Peddlers of enchanted swords, bullpup energy weapons, and painfully unimaginative religions don’t tend to linger long on the doorstep of FP Towers. Once they’ve clocked the knuckle tats and knobkerrie, and felt the hot breath of Galland, Wittmann, and Fozziwig on their faces/groins, most scamper away like spooked hares. Quite how Kerberos Productions managed to talk their way into my front parlour and persuade me to interrupt Combat Mission: Market Garden previewing to play Ground Pounders is a mystery up there with “Why, in thirty-odd years of PC wargame design, has no-one produced a decent English Civil War title?” and “Who in the Air Ministry thought the Rotabuggy was a good idea?”. Read the rest of this entry »

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The Flare Path: High Calibre Cat Pictures

By Tim Stone on May 31st, 2013.

Meet Unimog, the Flare Path mouser. He owes his name to his love of clambering and off-piste adventure. Why, this very morning I spotted the little scamp nosing around inside the turret of a Steel Beasts Pro Personal Edition story, sharpening his claws on a free chunk of Combat Mission Fortress Italy: Gustav Line, and enjoying a nap atop the warm fuselage of an obscure chopper sim demo. Read the rest of this entry »

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The Flare Path: Elegant Elefanticide

By Tim Stone on May 25th, 2013.

How rude. I sidle off to the seaside for a week of sun, sand, and saucy postcard scrutiny and instead of downing tools and waiting patiently for my return, the World’s wargame workshops and sim smithies press on regardless. Combat Mission’s assault on the Gustav Line appears to have commenced in my absence. DoorKickers’ doorkickers are now toting sledgehammers and breaching charges. Blimey, even the forest-furrowingly brilliant Spintires seems to be on the verge of slithering out of the Siberian slough where it’s been bogged for ages. Read the rest of this entry »

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The Flare Path: Cobbled With Craniums

By Tim Stone on February 22nd, 2013.

Thank heavens, Battlefront, the devs behind just-announced Combat Mission: Fortress Italy expansion Gustav Line, aren’t planning to model the propaganda shells that regularly exploded over Allied positions at Monte Cassino. Coming on top of the minefields, the barbed wire, the steep slopes, the cunningly sited German strongpoints, the snow, the rain, the mud, and the infamous Green Devils, blizzards of courage-corroding handbills might have been the last straw for our dispirited D-Day dodgers…

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The Flare Path: A Skulk Of Foxers

By Tim Stone on August 17th, 2012.

The Flare Path turns one this week. Here in the UK that means it can legally get its navel pierced, buy wine gums, point at clouds, and read Knut Hamsun on public transport. To commemorate the occasion there’ll be no game newscasts or inscrutable intros today. The entire column will be given over to quizzes. Dozing adorably beyond the jump are five bushy-tailed Foxers, each with a rather special prize tied to its brush. Read the rest of this entry »

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Norman Wisdom: A Combat Mission Q&A

By Tim Stone on February 16th, 2011.

 
In June 2000 a metaphorical Tiger Tank burst from a metaphorical Norman wood and proceeded to blow the turrets off 14 metaphorical Shermans. I was those 14 metaphorical ShermansCombat Mission: Beyond Overlord was the Tiger. Nobody is quite sure about the Norman wood.

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CMSF Brit Forces Demo: Jackals Stole My Sunday

By Tim Stone on July 26th, 2009.

That Syrian skirmish I AARed a few weeks ago is now available to all and sundry as part of the recently unleashed CMSF: British Forces demo. If you are either all or sundry, and thought my tank tactics timid, my employment of artillery artless, and my use of infantry infuriatingly infrugal, now is your chance to do better. Grind out glorious low-cost victories, then strut and brag via the comments section.

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Day Of The Jackals: The Brits Invade CMSF

By Tim Stone on June 14th, 2009.

As the night sky pales over a dusty plateau near Damascus, two Wolf Land Rovers and two Jackal patrol vehicles parked in the lee of a ruined wall, start their engines and move off in search of the enemy. My first Combat Mission Shock Force: British Forces battle is underway. Wish me luck.

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No, Not Yet

By RPS on January 1st, 1999.

We rather puzzlingly haven’t written anything else about that game yet. Sorry! But we will, one day. Probably.

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