Posts Tagged ‘Comics’

Awkward Zombie: A Gaming Webcomic About Games

By Graham Smith on July 22nd, 2014.

The best type of joke.

There is an arc to popular videogame webcomics: they start off being about videogames and then they drift, as the creator and audience change and develop, to being more about the characters contained within the comic. It makes sense that as people become more invested in their own creative world, they’d shift slightly from solely making jokes about other people’s.

Praise be for Awkward Zombie, a videogame webcomic which has been open in my browser for three weeks. As I’ve sat here, clicking through its years and years of archives, reading its jokes about PC games (and Nintendo games) instead of working, a thought occurs. If I share this fun with other people, it becomes work. These hours wasted were research.

So there we go. You can click the link and start reading for yourself, or you can step below for some examples and some prattling about joke forms.

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Official Baldur’s Gate Comic Goes For Your Eyes

By Alec Meer on July 18th, 2014.

Rumour, speculation and occasional over-optimistic announcements still swirl around a possible Baldur’s Gate III, but the indefinite wait for a follow-up to the beloved series of Bioware RPGs has now yielded one strange fruit. Comics company IDW – who specialise in licensed fare such as Transformers, Ghostbusters and Star Trek – are publishing an official Dungeons & Dragons comic called Legends of Baldur’s Gate. And just look who it stars – ageing RPG gonks’ favourite big-hearted warrior-dunce Minsc, together of course with Boo, his occasionally uncomfortably concealed hamster of dubious mysticism.
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Tree-Killers: The Valve Comic Collection

By Alec Meer on July 11th, 2011.

An ape will die on every page

Over the last few years, Valve have been quietly honing the fine art of viral marketing in an online age, and comics have been a big part of that. A cartel of in-house writers and the excellent pencils of Michael Avon Oeming (and others) have created some rather splendid words’n’pictures. Of course, they were merely digital. HOW DARE YOU INSULT OUR EYEBALLS WITH YOUR CRUMMY JPEGS? Why, that’s for philistines and people too damned lazy to turn paper pages. This horrendous oversight and offence to everything that some angry guy somewhere probably holds dear is about to be corrected, thanks to a hardback compilation of Valve’s various Portal, Left 4 Dead and Team Fortress 2 comics due from august comic publisher Dark Horse later this year.
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DC Denton: The Deus Ex Comic

By Alec Meer on February 16th, 2011.

Like JC Denton, but with a small beard

The prequel has a prequel. Alas, the Deus Ex: Human Revolution comic miniseries comes from the Distinguished Competition rather than the house of M, otherwise I guess there’s a chance our own editor-at-large/Marvel writer Kieron Gillen might have had the chance to pen it. Worlds colliding, and all that.

I picked up the first issue (of 6) and had a look-see today. I’m scarcely any kind of comic critic so I’m loathe to get in deep in a field I’m not particularly qualified to judge, but here’s a few (spoiler-free) general thoughts.
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Left 4 Dead Not 2, Part 2

By Alec Meer on September 22nd, 2010.

Bet you wouldn't all be so nuts about her if she was called Ian

That rather confusing title being a reference to the second part of The Sacrifice, the continuity-plugging comic which describes the events that lead up to recent L4D2 DLC The Passing. We posted about the first part here, and now we’re posting about this one here. It’s a 40-page tale of the original Left 4 Deaders, soldiers, and vampires. Sorta. Once again, Michael Avon Oeming takes to the pencils for this big old chunk of survivor chatter. This one includes backstory, and tragedy.

Read it! Read it with your reading organs! Then be mildly frustrated that part three doesn’t land until the 28th.

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Dying In The Gutters: America’s Army Comic Book

By Kieron Gillen on June 8th, 2009.

Children's picture narrative

This was announced last week, but when I checked, I couldn’t actually find the comic. Except now I have. Mr Linky, signing up. Anyway, popular army-recruitment device America’s Army is now doing a free comic. Which you can read the first issue online now. Now, I haven’t read it – I don’t really understand comics, so wouldn’t want to offer up an opinion. Besides – if I read it, didn’t like and said something like “America’s Army is useless”, we’ll probably get invaded. But I found this review of the comic by comics-gossip-wunder-waffen Rich Johnson at his new blog Bleeding Cool. Any good, Rich? “Not so much Generation Kill as Generation Kill Me Now” says he. Maybe not then.

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Ninth Art Meets Tenth Art: Games To Comics

By Kieron Gillen on November 10th, 2008.

Run Not Lola! Run!
I found myself chatting to Rhianna Pratchett yesterday about her just released comics spin-off of Mirror’s Edge. Well – the first part of six anyway (First pages here). It’s been interesting for her. As she tells to CBR, it’s her first work in the medium, and she had to do some serious thinking about its strengths and limitations before doing so. Which got me casually thinking a little more on the topic, but from the other way around – as in, what’s the specific strengths and weaknesses of bringing a game to a comic. And while there’s been a deluge of games-to-comics work in the last few years, what games would I pursue were I a comics editor interested in putting out entertaining comics. Which is, of course, a different thing from a comic that does the business.
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Mirror’s Edge: Comickybook Pickytures

By Kieron Gillen on August 2nd, 2008.

While I completely failed to pay any more attention to Stargate Worlds than reading the advert on a bus which rolled past the convention, when I was at San Diego, this did catch my eye. Wildstorm produced a short preview comic of the forthcoming Mirror’s Edge (Which has been scanned by Silicon Era). Words by the games’ writer Rhianna Pratchett and art by Matthew Dow Smith, I’m always interested by the comics/games interface. On one hand you have comics like this, which are pure promotional items mainly of use for swiftly introducing a games’ concept (And are harder to write than you may think). On the other, you have the licensed tie-in, which are hard in almost the exact opposite way. The former are pre-game-exposition, so demanding a lot to be crammed into scant pages. The latter, generally speaking, are post-game-exposition, so while people will abstractly care and know the world, you’re limited to doodling in the margins of the universe. Because, of course, you’re an auxiliary creative exercise and anything genuinely meaningful will be saved for the central games.

Not that would stop me jumping at a chance to do a Thief comic if anyone wanted to pay me to do so. Anyone else got something they’d like to see?

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Surprise Comics Award/RPG-legend crossover

By Kieron Gillen on April 22nd, 2008.

Image from Chris Avellone's MySpace Page
Since the second-string to my bow is a comics writer, I obviously scanned the Eisners list to see if any of my mates, peers or people who I bought drinks for once had been short-listed for anglophone comics most prestigious awards. So I’d seen Ivan Brandon’s 24/7 anthology, Jonathan Hickman’s Nightly News and Jason Aaron’s Scalped got nods. Hell, even my eye-rolling at Casanova not getting nominated again was leavened by Fraction getting a little appreciation for his Spider-fellow pictorial narrative and his Immortal Iron Fist with Mr Brubaker. But I didn’t realise, until commenter Briosafreak mailed me, that Obsidian’s Chris “Will forever have Planescape Torment in this gap” Avellone is included in a nomination. Star Wars: Clone Wars Adventures is in the best Kids comic category, to which Avellone contributed stories in issues 7 and 10. So a hearty congratulations to him.

And while we’re talking developers and comics, someone call Grant Morrison, yeah?

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Comickybook Wordthinks

By Kieron Gillen on September 13th, 2007.

I’ve been traveling for the last week, and between playing Puzzle Quest, reviewing games which I’m NDA-ed up to the journo gills about, drinking heavily, and and getting crushing existential dread with Alec when walking across a bridge in Vancouver, I picked up some comics. And one of them is relevant to the blog, so I’ll write something about it. Yes.

It features this bloke. And since there’s two incarnations of it out, it’s a bloody PC Game.

You left us, Halo, then you shamelessly came back. You heartless hussy.

It’s Halo: Uprising, it’s by Brian Michael Bendis and Alex Maleev and it has a review hidden around here, somewhere. See if you can find it.

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