Posts Tagged ‘Command & Conquer: Tiberium Alliances’

Treadful Mistank: EA Explains Tiberium Alliances’ Tanks

By Nathan Grayson on April 14th, 2012.

Total coincidence, I'm sure.
So EA made a bit of boo-boo. The publishing behemoth recently came under fire for seemingly commandeering and conquering tank designs from Warhammer 40K for use in bite-sized browser-based disaster C&C: Tiberium Alliances. The resemblance was pretty much unmistakable. Every turret, tread, and grindy, mashy thing was replicated almost 1:1. So, EA, it all looks pretty incriminating, and I’ve heard prison is a rough place for giant multi-national conglomerates like yourself. What say you in your own defense?

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Oh Dear: C&C Tiberium Alliances May Have ‘Borrowed’

By John Walker on April 12th, 2012.

Oh now this is just bad timing.

If I were EA, it would be right about now I’d be issuing a memo to all my employees and contracted developers to say, “Hey guys, um, can we all stop doing overtly dumb things for a bit? Cheers, thanks, love EA.” With an internet backlash against the company, part deserved, part self-entitled arsetits leaping on the latest channel for their boundless streams of hate, now was perhaps not the best time for it to be noticed that Command & Conquer Tiberium Alliances has – allegedly – been copying its tanks from Warhammer 40K. (Usually slapping in an “allegedly” is a coward’s way of making an accusation, but you might want to see just how similar they are in the pics below.)

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Impressions: C&C Tiberium Alliances

By Alec Meer on March 16th, 2012.

Sod this for a game of soldiers, I'm going back to C&C4. Yes, *that* bad.
Hmm.
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Command & Conquer: Tiberium Alliances Is Playable Now

By Jim Rossignol on March 15th, 2012.


Electronic Arts send word that their browser-based spin-off from the C&C series, Command & Conquer: Tiberium Alliances, has entered playable beta. Phenomic, who did EA’s other F2P (EA cleverly called it Play4Free) titles, BattleForge and Lords of Ultima, are behind the project, which allows players to play old school C&C action in the browser, and work together to capture territory on some kind of global map. The beta only has GDI for now, but you can still harvest some Tiberium and poke about in the game’s surprisingly complicated interface.

Trailer beloooow.
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C&C: The Browser Game: The Trailer

By Alec Meer on December 14th, 2011.

The music's not changed, anyway

Right, this will get tongues a-wagging. C&C Tiberium Alliances is the next reboot of the Nod vs GDI universe, and as we discovered earlier it’s a browser-based “epic strategy MMO” using the dark magicks of HTML5. Here’s what it’s going to look like. In short, like C&C classic in some ways and yet… not. Really not.
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Browse’n’Bash: C&C Tiberium Alliances

By Alec Meer on December 14th, 2011.

Update: we now also know that this will indeed be free to play, and that the beta kicks off tomorrow.

Oho, looks as though we’re actually getting two new Command & Conquer games. We know about the Frostbyte-powered, militaristic Generals 2, but the Tiberium universe yet lives too. Command & Conquer: Tiberium Alliances is a browser-based, HTML 5-powered “epic strategy MMO” which “allows players to experience C&C in a brand new way.” Primarily by being able to access it from most any browser – they seem to be thinking about mobile devices here too. The MMO bit revolves around playing with or against your friends and forming alliances on a “dynamically updating map”. Despite all this new-fangled newness, the brief website maintains this is “hardcore strategy.” On dev duties are Battleforge chaps Phenomic.

There’ll be a closed beta soon, though the URL for it is deaded. Now working. Gogogo!

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