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Posts Tagged ‘Conquest! Medieval Realms’

Hexyback: Conquest! Medieval Realms Demo

By Kieron Gillen on June 11th, 2009.

GAMES ARE MY HOT HOT HEX.

The Hexmaster Tim Stone has already written that Illustrious have released Conquest! Medieval Realms. But he complained there isn’t a demo! But in the time between then and now, that’s changed in one, very important way. That there’s a demo. There’s totally a demo. And you can get it from here. It’s a considerably cut down version of the full game, containing two missions instead of the kertrillions of randomly generated ones, multiple campaigns, map editor and all that good strategy malarkey. On a score of “genre” it rates “turn based strategy”. I had a little play of the demo…
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Knights Of The Hexagonal Table

By Tim Stone on May 17th, 2009.

The hardest part of my new role as president of the International Hexagonal Society? Trying to persuade the motor industry to adopt six-sided wheels. The easiest part? Disseminating news of new hex strategy like Conquest! Medieval Realms. A swift tappity-tap on the old word-piano and suddenly every RPS reader knows that two-man UK outfit Illustrious Software have recently finished a friendly Hundred Years War game that hides chess-like depth behind unassuming Noggin The Nog visuals. A bit more tappity-tap and you’re aware the lazy varlets haven’t released a demo yet. Read the rest of this entry »

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