Posts Tagged ‘Contraption Maker’

Sweet-Centred Discounts: Indie Piñata

By Adam Smith on July 18th, 2014.

If one thing has become clear to me over the last couple of years, it’s that Those Who Game need even more ways to spend their cash on discounted games. In the lull between digital sales events that are engineered with more precision than Black Friday’s SWAT support, wallets are exposed to a paltry forty two thousand bundles and Steam has not yet incorporated second-long flash sales into its infrastructure.

Good news arrives in the form of Indie Piñata, a collection of games selected by developers. They’re all on Steam and if you own one, you qualify for discounts on the rest. I’m not particularly interested in the discounts (too common), but I am intrigued by the idea of dev-curated collections. Particularly now that keeping track of ‘new’ releases on Steam has become rather difficult.

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Contraption Maker Rolls Onto Steam Early Access

By Craig Pearson on August 28th, 2013.

How I'll play it.
The previous times I’ve mentioned Contraption Maker, people have responded with smiles and approving nods. There is a lot of love out there for an Incredible Machine style game, and Contraption Maker is built by the original developer. It seems people still remember DOS prompts and floppy discs with fond memories, though I must confess I prefer this wonderful new world of icons and digital distribution, which is exactly what developer Spotkin is taking advantage of. We are hours away from the game arriving on Steam Early Access. Hours, people!

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Eyes On The Machine: Contraption Maker Videos

By Craig Pearson on June 24th, 2013.


The sky was the colour of a positive pregnancy test and the bomb rolled down the slope. The bomber ran in the opposite direction, like that kitten startled by a lizard. The bomb kept rolling, it was like gravity believed in its cause. But was it gravity, or was it something more? For some reason a football hit a spring that pushed the bomb off in another direction. The bomber landed on a torch that shone through a magnifying glass and lit the bomb, just like that bit in the map room in Indiana Jones. The explosion was heard for miles, rabbits flinched and cowered as a wall crumbled, releasing the bomber to set off a rocket and fall into a box. Then the guy from Twilight showed up and both men kissed. If you’d rather experience Contraption Maker without clumsy prose and adult situations, you can always just watch the videos I dug up on the developer’s blog.
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The Incredible Machine Rebuilt: Contraption Maker

By Craig Pearson on May 13th, 2013.

Things will do things to other things.
Way way back in gaming’s past, I’m talking spring of ’93, there was a game released called The Incredible Machine. It was so long ago that it ran on DOS and it wasn’t in the RPS tag system. I just had to input it manually. TIM, as it’s jollily known, was a game about performing easy tasks in the most complicated fashion. A Rube Goldberg inspired game, where putting a ball in a box needed a confusing series of pulleys, and possibly a cat. There have a been a few sequels, but a new version hasn’t appeared on the PC since 2005. Despite waffling on about it, this post is not about The Incredible Machine. It is a Rube Goldberg paragraph, intended to lead you to information about a just announced spiritual successor, Contraption Maker.
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